<?xml version="1.0" encoding="UTF-8"?><rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
		>
<channel>
	<title>Comments on: DS review &#8211; Legend of Zelda: Spirit Tracks</title>
	<atom:link href="http://www.thesavepoints.com/2009/12/ds-review-legend-of-zelda-spirit-tracks/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.thesavepoints.com/2009/12/ds-review-legend-of-zelda-spirit-tracks/</link>
	<description>Video game reviews, rants and whatever else we want to talk about!</description>
	<lastBuildDate>Sat, 24 Jul 2010 16:25:18 +0000</lastBuildDate>
	<sy:updatePeriod>hourly</sy:updatePeriod>
	<sy:updateFrequency>1</sy:updateFrequency>
	<generator>http://wordpress.org/?v=3.0</generator>
	<item>
		<title>By: Annabelle</title>
		<link>http://www.thesavepoints.com/2009/12/ds-review-legend-of-zelda-spirit-tracks/comment-page-1/#comment-7736</link>
		<dc:creator>Annabelle</dc:creator>
		<pubDate>Tue, 16 Feb 2010 21:22:06 +0000</pubDate>
		<guid isPermaLink="false">http://www.thesavepoints.com/?p=2742#comment-7736</guid>
		<description>Is the game meant to save at the end?</description>
		<content:encoded><![CDATA[<p>Is the game meant to save at the end?</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: jobocan</title>
		<link>http://www.thesavepoints.com/2009/12/ds-review-legend-of-zelda-spirit-tracks/comment-page-1/#comment-7163</link>
		<dc:creator>jobocan</dc:creator>
		<pubDate>Thu, 17 Dec 2009 17:40:47 +0000</pubDate>
		<guid isPermaLink="false">http://www.thesavepoints.com/?p=2742#comment-7163</guid>
		<description>&lt;blockquote cite=&quot;#commentbody-7162&quot;&gt;
&lt;strong&gt;&lt;a href=&quot;#comment-7162&quot; rel=&quot;nofollow&quot;&gt;Kim Taylor&lt;/a&gt; :&lt;/strong&gt;
&lt;p&gt;I was so bored of the rail sections, that I actually put a paper weight on my DS so it would just constantly sound the horn.&lt;/p&gt;
&lt;/blockquote&gt;

The horn stops sounding automatically after a few seconds though, so putting a weight on it is useless, and eventually you need to pay attention because there&#039;s constantly enemies attacking you and you have to shoot them down with your canon.</description>
		<content:encoded><![CDATA[<blockquote cite="#commentbody-7162"><p>
<strong><a href="#comment-7162" rel="nofollow">Kim Taylor</a> :</strong></p>
<p>I was so bored of the rail sections, that I actually put a paper weight on my DS so it would just constantly sound the horn.</p>
</blockquote>
<p>The horn stops sounding automatically after a few seconds though, so putting a weight on it is useless, and eventually you need to pay attention because there&#8217;s constantly enemies attacking you and you have to shoot them down with your canon.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Kim Taylor</title>
		<link>http://www.thesavepoints.com/2009/12/ds-review-legend-of-zelda-spirit-tracks/comment-page-1/#comment-7162</link>
		<dc:creator>Kim Taylor</dc:creator>
		<pubDate>Thu, 17 Dec 2009 04:20:34 +0000</pubDate>
		<guid isPermaLink="false">http://www.thesavepoints.com/?p=2742#comment-7162</guid>
		<description>I was so bored of the rail sections, that I actually put a paper weight on my DS so it would just constantly sound the horn.

The dialogue was also needlessly terrible. “Oh! But I have put away my sword, and would not dare to wield it again. For I am just a simple steam engine builder!”</description>
		<content:encoded><![CDATA[<p>I was so bored of the rail sections, that I actually put a paper weight on my DS so it would just constantly sound the horn.</p>
<p>The dialogue was also needlessly terrible. “Oh! But I have put away my sword, and would not dare to wield it again. For I am just a simple steam engine builder!”</p>
]]></content:encoded>
	</item>
</channel>
</rss>
