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Sleeping Dogs – First Impressions

October 14th, 2012


I’ve been hearing a pretty high amount of praise for a game that, a few years ago when first announced as a “True Crime” game, looked to be pretty boring. Fast-forward to the True Crime game to be taken over by Square Enix as the publisher, renamed to “Sleeping Dogs” and getting close to release… it was generating a lot of buzz and getting positive reviews across the board and it caught my attention.

All the positive views on this made me pretty curious (though very skeptical, as I always am with games that get so positively reviewed… since they generally end up being REALLY bad), so I decided to rent it. And, surprisingly, I actually enjoyed the short part of the game I’ve played.

Keep in mind I haven’t played anywhere near the whole game, so I’ll keep this short and simple… Read on!
Read more…

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Blurb reviews – Sniper Elite V2

July 4th, 2012

A grey-brown WW2 military cover-based TPS… and I actually bought this? Am I going crazy? Well, it’s mostly because I heard good things about it from the gentlemen on the Hate Bit Podcast and I found it for 20$ even though it’s a new 50$ game (it came out in May)… So I figured I’d check it out and make a blurb review for it.

So what’s the appeal here? Well, it’s, technically, a stealth-based game where you play as a sniper in WW2 and you have to take out multiple targets as you traverse different areas. It features a variety of gadgets, possibility for strategy (you can, say, place land mines on dead bodies to kill whoever would go check on said dead body, or place trip mines at doors to prevent people from entering the building you’re in) and realistic physics when shooting with the sniper rifle (where you have to take wind and gravity into account when shooting).

Well, after playing a few missions, I saw that the game has a whole lot of potential, but it was lacking in many elements that make the experience as a whole disappointing. My big problem is that the stealth element is basically not there. You can generally only kill a person or 2 without being detected, but that’s pretty rare. Add to that the fact that most areas have snipers who will see you no matter what (that is, if the non-snipers don’t see you before), and that your sniper isn’t silenced so shooting anyone means you will be found instantly… The stealth is rather weak here. It almost always degenerates to an all-out gunfight and there’s rarely anything you can do about it since the game relies heavily on open areas with no place to hide. Oh, and the fact that enemies are just as accurate with machine guns as you are with a sniper rifle at the same distance… it’s a really unbalanced experience overall.

You can’t really plan out your attack/escape plan, it’s just shoot stuff in a very enclosed area and then follow arrows to the next objective. You can technically stealth through a few select areas, and you can even hide bodies to lower the changes of getting caught, but that rarely comes into play, with the emphasis being on shooting stuff…

Verdict: Lots of potential, but it failed to really grab me. It feels too basic to me, a bit too much like, well, the average cover-based TPS that I tend to not enjoy. It could be a lot more than it is, the base mechanics are definitely strong enough to make for a more interesting experience. But this, sadly, falls short.

Blurb reviews are short 1-2 paragraph mini-reviews of games I’ve played and don’t feel like making full reviews of for various reasons

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Blurb reviews – Prototype 2

June 14th, 2012

I truly thought Prototype wasn’t a bad game, just one that needed a few more months in the oven to polish and make it into a more solid experience. When Prototype 2 was announced, I figured they would take the development time for the sequel to improve on the original and make it a very good game instead of a “sorta” good one… Well, I’m not exactly sure what they did in the development time at all, since all this game really IS is a copy of the original, but with a new playable character. After 3 hours of playing the game was still not showing me anything I haven’t seen in the original other than a worse story and an even less interesting protagonist, so I just gave up on it… Because if I want to play the original, I’ll just pop in the original.

Verdict: Might as well save 40-50$ and buy the first one.

Blurb reviews are short 1 paragraph mini-reviews of games I’ve played and don’t feel like making full reviews of for various reasons

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Blurb reviews – Ghost Recon: Future Soldier

June 10th, 2012

Ghost Recon? Future Soldier? Way to fail on delivering with the title. There’s no Ghost Recon involved whatsoever, and these “future soldiers” are no different than the modern soldier you see in any other “modern” military shooter.  So what do you do here? Well, what about hiding behind cover and popping out from time to time to shoot other people hiding behind cover? Yeah, you’ve played this game a thousand times this generation, there’s literally no reason for anyone to be buying this. What’s worse, if you go anywhere outside of where the devs want you to, YOU DIE. It’s dumb and it sucks.

Verdict: Don’t even think about this game, it’s not worth your thought.

Blurb reviews are short 1 paragraph mini-reviews of games I’ve played and don’t feel like making full reviews of for various reasons

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Blurb reviews – Rhythm Heaven Fever

May 29th, 2012

A sequel to the very awesome Rhythm Heaven on DS. It features slightly less depth of gameplay, but is still a complete blast to play. Pressing 2 buttons to a rhythm is a lot funner than it sounds, and the cartoony graphics and animations are super fun to look at and greatly enhance the experience. And hey, after the first few levels, it’s kinda challenging too!

Verdict: Great

Blurb reviews are short 1 paragraph mini-reviews of games I’ve played and don’t feel like making full reviews of for various reasons

(note: coming up next: Diablo 3 review)

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Blurb reviews – Battleship

May 27th, 2012

No one expected this to be good, but who expected it to be a sub-standard military FPS with pointless slow real-time grid-based strategy segments and bad-looking aliens? Despite one original element, the game is nothing special, you’ve played a ton of better FPS this generation.

Verdict: Bad

Blurb reviews are short 1 paragraph mini-reviews of games I’ve played and don’t feel like making full reviews of

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blurb review, Console, Games, ps3, Review, xbox 360