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Archive for the ‘impressions’ Category

Dragon Quest VIII: Journey of the Cursed King review

February 20th, 2017 No comments

Dragon Quest VIII: Journey of the Cursed King
I fucking love Dragon Quest. I’ve said this many times before and I’ll keep repeating it.

Dragon Quest 8 was a weird one because most people bought it not for the game itself, but for a demo for Final Fantasy 12 (which is weird to buy a game to get a demo to a game that’s not as good). It was also the first Dragon Quest release in Europe (poor bastards waiting so long to get one). So I got it like everyone else and somehow didn’t get really far into it, less than halfway. I’m not too sure why, something else got my attention at the time I guess.

So now that I’m playing it again I can finally see all the stuff I missed the first time!

Let’s go and see why this game is great!

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Categories: 3DS, Games, Handheld, impressions, Review

Pokemon Duel impressions

February 9th, 2017 No comments


And out of nowhere, right before releasing Fire Emblem Heroes, Nintendo also released Pokemon Duel. It was called Pokemon Co-master in Japan, and apparently didn’t even warrant Nintendo announcing it at all. I get that it’s The Pokemon Company releasing it, but they’re a subsidiary of Nintendo so… I dunno, seems a bit odd that it would get NO buzz.

I’m not really far into this yet but whatever. This is just an impressions post. I don’t think this kind of game really warrants a full-on review. Let’s go!

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Games I won’t review – Digimon World: Next Order

February 7th, 2017 No comments

Digimon World: Next Order
So last year we got Digimon Story: Cyber Sleuth, and my review for that was pretty positive. It was a fairly standard JRPG with the whole digivolving concept that let you have a large variety of Digimon in your party. It wasn’t the most amazing RPG out there but it did the job quite well.

So I figured, hey, why not buy the follow up. However I should’ve read this game’s title correctly, because this isn’t Digimon Story like Cyber Sleuth was, this is Digimon World. And what I got when I turned on the game just baffled me.

Why is this a “Game I won’t review”? Well, simple enough: I’m about 10 hours in, and I’m tired of it, and despite all that time spent I’m not even through Chapter 1 yet (don’t know how many chapters there are, don’t care). I’m basically writing this as a review, but please don’t take it as such.

Let’s go!

(this is really long for a “not review”, but I can’t consider it an actual review)

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Double Dragon IV review

January 31st, 2017 No comments

double dragon 4

Talk about a weird title. I understand it, as it continues the tradition of the NES versions of Double Dragon games and is a sequel specifically to those, but it’s not like there hasn’t been other Double Dragon games since the NES. There was Super Double Dragon on SNES (which is pretty good), Double Dragon V (which is a horrid 1-on-1 fighting game), Double Dragon on Neo-Geo in both arcade and console formats (a much better fighting game than DDV, I’d even call it competent) which was based on the movie of all things (remember that?), Double Dragon Advance and the superb (and much more recent) Double Dragon Neon. Plus there’s Battletoads & Double Dragon, a great game that’s more based on the Battletoads gameplay. So calling it Double Dragon IV is a bit of a misnomer even if I get where they’re coming from.

This was a surprise announcement, and came out at a surprise price of 7$. So of course I jumped on it and played it through day 1.

Here are my thoughts on it! Let’s go.
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Categories: Console, Games, impressions, PC, PS4, retro, Review

Games coming out in February 2017

January 25th, 2017 No comments

Alright, January was kinda quiet (still a couple releases upcoming and some that I’m playing in preparation for review), but soon we’re getting lots of stuff coming out. Hopefully I can cover a lot of stuff, we’ll see. I’ve been wanting to make this blog a bit more lively and I think I’ve been doing a bit better with it of late.

So February… 3 PS4 releases (2 exclusive), 9-ish multiplats, a mobile release, a PC release and a 3DS release. Surprising amount of stuff for the PS4 once again, that’s nice and very unlike the PS4.

So let’s go and see what’s up!

Usual disclaimer: This includes either games I’m interested in, games that may be/become popular and random stuff in-between… Basically anything I feel bears mentioning. Probably missing stuff because game companies are shit about announcing release dates nowadays (and good at delaying games near release). Indies in particular are kinda random, or bad at making their games known (I get that it’s hard, but if I don’t see anything about your game before it comes out, I can’t very much highlight it). So if there’s no indie games here, it’s pretty normal. I won’t spend hours that I could be playing games watching videos for indie games I have no interest in.

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The Legends of Owlia review

January 21st, 2017 No comments

The NES is a truly enduring console. Not only does it have some of the most classic games ever that remain good to this day, it actually still gets new games from indie devs from time to time. The top of the new NES games are clearly both Battle Kid games (which should be released on modern platforms as a bundle, seriously… no idea what’s been up with Sivak after BK2). But there’s a ton more. Most of it is pretty subpar but it’s still a pretty interesting thing to look at. I even backed Dreamworld Pogie on Kickstarter recently (a game that was supposed to come out on NES that didn’t, by Codemasters at the time)… I’ll review that whenever I get it, even if it isn’t getting anymore copies after the KS (at least for now). The NES isn’t the only console getting homebrew games, but it gets the most noteworthy ones (unless the Atari Lynx ones are good but no one has an Atari Lynx so who knows).

This one comes from Gradual Games, the makers of another homebrew NES game that I have previously reviewed, Nomolos: Storming the Catsle. Outside of the dumb title (no seriously the underline under “Cat” is part of the title), it was a pretty fun game. A precise, fast-paced platformer that took just a bit of getting used to. So this is a new NES game, but it’s also available to buy on Steam (basically running it through a crappy emulator). Nomolos will also make it on Steam at some point soon too.

So let’s see if I liked this one!

(this is gonna be fairly short)

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My final post about the Switch before it comes out

January 16th, 2017 No comments

switch neon bundle
Alright, so I want to make this my final post about the Switch, at least until it comes out. I don’t tend to give this much attention on here to new hardware, but the Switch is… different.

After the presentation on January 12, I was left… confused. It was really a weird presentation overall, it was disappointing but also had some really exciting aspects. I didn’t know what to feel about it, so I decided, after posting my “live” reaction, that I’d sleep on it for a few days and figure out what I actually think about the Switch.

So… let’s gather my thoughts, and let’s rant about this.

I will try to get the most stuff I can think of out of the way so I can not post about the Switch again until release. So this might be a bit long. But this isn’t a pointless post. I try to not repeat too much of the stuff I’ve said before, though I might.

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Nintendo Switch Presentation 2017 – My Reaction (and other stuff)

January 13th, 2017 No comments

switch

So we had ourselves a Switch presentation huh? Actually I don’t know what it was like because I’m writing this part before the actual presentation. I’m making this a sort of “reaction” post with some editing, we’ll see how that turns out.

Let’s go!

(spoilers from future Jobocan: it was… something… Yeah I won’t be super positive about it, even if I’m still super excited about it… also I had a big pre-show rant written before the presentation, but fuck it, that’s not important so I removed it.)

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SEUM: Speedrunners from Hell mini-review

January 10th, 2017 No comments

SEUM: Speedrunners from Hell

This is why the indie “scene” bothers me. Games come out in a void, basically. They come out, aren’t advertised anywhere by anyone, no one talks about them unless Pewdiepie (or some other boring let’s player… they’re all boring) plays it, and you end up missing really cool things you never have a chance of hearing about unless you stumble upon it at complete random. This is one such game. It looks like exactly the kind of stuff I’d like, but I didn’t hear about it until really just a couple days ago (even though it came out all the way back in July 2016).

Honestly the only reason I found out about it was AGDQ 2017, which will have a run of it tomorrow (as of this writing) and the game was on sale on chrono.gg in benefit of the marathon (which I only checked because of the marathon). Otherwise I likely would not have heard about this, or played it into the ground for the last couple days.

It’s a pretty simple game, so I’ll make this quick.

(note: I called this indie, but it isn’t actually indie since it has an outside publisher… but people misuse the term indie all the time so I’ll do the same thing… and my point remains)

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Wild Guns Reloaded – BUY THIS GAME

January 4th, 2017 No comments

wild guns reloaded

I figure I’d make a quick post about this game, because there’s not really enough to fill up a full-length review the way I usually write them. But it’s awesome so I figured I should highlight it.

So here we go.

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