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Archive for the ‘impressions’ Category

Yooka-Laylee review

April 18th, 2017 No comments


Disclaimer: I backed this game on Kickstarter.

So finally it’s here. This was a huge thing back on Kickstarter 2 years ago, getting over 2 million great british pounds in pledges. It features staff that worked on classic Rare games, and it was these same people doing a new game in the style they were known for before being bought out by Microsoft and destroyed from the inside (yes I know this started happening when they were still under Nintendo). The interest for this was huge.

I’m a big fan of the original Banjo-Kazooie, and despite never owning the sequel I did play through a good part of it and it was pretty great too. Nuts & Bolts was a bad game that could’ve been good (even with its car-building gameplay), but at that point basically none of the Rare staff that made the classics were around anyways (heck, they left long before that).

It’s been a good while since we got a game in that specific style. There’s been platformers, some even 3D, some even with pointless collectibles (hint: B-K was good specifically because its collectibles weren’t entirely pointless), but not really that do what the Banjo games did. Some have similar ideas like the Ratchet and Clank series, but they’re more linear.

So let’s see if this is a return to form for a genre that is mostly dead.

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Fast RMX review

April 18th, 2017 No comments


I never realized that I had actually forgotten to review this game. Not sure how that slipped my mind.

So I picked this up like most people to have more than just Zelda to play on Switch, it being a semi-exclusive. Well, it’s exclusive, but it’s also basically a port of Fast Racing Neo from the Wii U. It just happens to have new content in addition to what was on the Wii U version.

So let’s make this a mini-review. It’s a pretty straightforward game, so no need to go super in-depth. Read on!

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Has-Been Heroes review

April 5th, 2017 No comments

Has-Been Heroes
Due to my overall enjoyment of rogue-lite games, I’m always interested in trying new ones. And the Switch being a perfect machine for this type of game (I’ve also been playing The Binding of Isaac on it), I figured I’d get another one.

I had seen some gameplay for it but I wasn’t too sure how it actually played anyways. It’s one of those games were gameplay videos don’t really give a proper feel of it. So I took the chance and grabbed it. It looked really unique so why not.

Is it good? Read on and see! I will note that I have not played the whole way through, but I have played more than enough to review it.

(no it’s not a rogue-like, as some people have been saying, since it doesn’t play LIKE ROGUE… there’s a reason we used to call FPS games “Doom-like” back when people were cool)

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Nier: Automata review

April 3rd, 2017 No comments


I’m actually not too familiar with Yoko Taro’s work. I played a little bit of the first Nier but the beginning was boring so I gave up on it before getting to anything interesting (maybe I need to give it another chance, I may have not given it enough time to impress me). I have Drag-on Dragoon 2 (Japanese version of Drakengard 2) though that was a bit tough to play without having some context (and Japanese knowledge) so I didn’t get too far in that. And that’s about it. So I didn’t really know what to expect from this.

Despite me not liking the first Nier (in my short playtime with it), I was really hyped for this one, for one simple reason: Platinum Games. I played the demo and really enjoyed it, so I was very much looking forward to it.

I’ll say it this way, but this game… it sure is really weird. I’m not entirely sure how to review it, but let’s try this. I did something different with the Zelda review, and I actually like the way that review went, so I’m trying this again. I will go as spoiler-free as I can though, because there’s a LOT to spoil and I’d really hate to spoil it for anyone.

Read on and see if it’s good!

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Shovel Knight: Specter of Torment mini-review

April 1st, 2017 No comments


Shovel Knight is one of the few really strong examples of a successful video game Kickstarter. It was delayed nearly a year compared to the estimate date on the kickstarter page, but the wait was well worth it. Shovel Knight was a fantastic game in basically every aspect.

I don’t think I reviewed the first DLC, Plague of Shadows. But it was quite fun and felt like a completely different game than Shovel Knight despite taking place in largely similar levels and environments and using pretty much all the same components.

Specter of Torment is the latest DLC, and I thought I’d give my quick impressions about it.

Read on!
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Super Mario Run mini-review

April 1st, 2017 No comments

Well this is Mario’s first foray in the land of legal smartphone gaming (there’s been plenty of people managing to release games where they blatantly use Mario assets without Nintendo’s permission… iOS is weird). It recently came out on Android, so I decided to pick it up.

Was it a mistake? Read on and see! I’ll make this very quick.

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Power Rangers (2017) review

March 25th, 2017 No comments

Surprisingly this poster is a lie
So I grew up with Power Rangers. I watched that stuff every day, it was great. The crazy monsters, the Bulk and Skull, the robots, the Amy Jo Johnson (don’t deny it). It was super fun. And it still is, I’ve been glued on the Twitch Presents Power Rangers thing for the last couple weeks, it’s been great fun up to S.P.D. (and RPM was legitimately really fun too, to my surprise). It’s campy and stupid, but it’s just a fun show. I also watched some of the sentai stuff more recently, it’s really fun too.

Back in the day however I actually stopped watching at the end of Mighty Morphin. See, Mighty Morphin ends with the rangers LOSING (the base getting blown up and all). I got pissed at that as a kid. So I sadly missed Zeo, thankfully missed Turbo (though I did see the Turbo movie), and sadly missed the really good In Space and anything following that (which varies wildly in quality).

Anyways, I thought this was a weird thing to do, reboot the original Mighty Morphin series. It’s such an iconic, timeless thing. There’s characters we love and clearly they were going to change them all. The one trailer I watched showed what looked like a much more serious take on the whole Power Rangers idea. I wasn’t sure what to think of it, particularly because reboots of classic franchises recently have largely ranged from “not really worth watching” to “absolute worthless garbage”. I was worried.

Read on and see if it lives up to or surpasses the original!

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Categories: impressions, Movie, Opinion, Review

Legend of Zelda: Breath of the Wild… review?

March 19th, 2017 No comments

Zelda Breath of the Wild

There it is, potentially the biggest game of the year. In a year of a surprisingly decent amount of really cool games games coming out, Zelda still ends up being at the top of the list for GotY contenders (and that was even before anyone had played it).

So as I was playing this game, and even after being done, I was wondering… how are you supposed to review this game? I feel any reviewer that talked in-depth about gameplay is doing it wrong, because the gameplay itself is something that is… spoilable. Basically, Breath of the Wild is a game that should be played “blind”. The less you know about it, the better the experience (at least in the first couple hours).

So what I’m attempting here, rather than an actual review, is a sort of… discussion of my thoughts on the game. I’ll include a big spoiler warning in before elements that I consider spoilers.

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Nintendo Switch console impressions

March 15th, 2017 No comments

switch neon bundle
So the Switch is out. We’ve had some time to play it, and I didn’t want to rush this “review” (not really a review, you can’t review consoles until the end of their life). I could’ve written this day 2 (which was day 5 for everyone else), but that’s a bit hasty. I took a good week to live with the Switch, try it out in different configurations and such, play some games.

So yeah, I feel like I’ve had the full Switch experience at this point (as far as hardware goes) and I can talk about it. I’ll talk about games separately (whenever I get far enough in Zelda to be able to review it), this is about the platform itself.

Read on!

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Blaster Master Zero review

March 10th, 2017 No comments

blaster_master_zero
Blaster Master is an absolutely classic NES game (there’s also a GBC game, a Genesis game that sucks and a Playstation game I never played… Blaster Master Boy doesn’t count, it’s a sequel to a Bomberman spin-off). It’s also very hard. The series got a revival in 2010 on Wii called Blaster Master: Overdrive, which I recall being fairly solid, though thinking back on it the graphics were kinda unattractive. It was very much like the original but with new kinds of upgrades and it was fun.

Blaster Master Zero is a something of a remake of the original Blaster Master, and I was hyped for it as soon as it was announced. Moreso when it was confirmed for Switch.

Let’s see if it’s good!

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