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Archive for the ‘indie’ Category

Eskimo Bob Starring Alfonzo impressions

August 2nd, 2017 No comments


Before yesterday I knew nothing about Eskimo Bob. I actually supported the Kickstarter for this mostly because it was a new NES game, though I did get the Steam version instead of the cartridge (which seems like it will be out later this year, and you can find a link to pre-order it on the Eskimo Bob website). It was a nice KS since it was only back in May and I already have my game on Steam, really fast turnaround.

So I played a good amount of the game, and decided last night to check out what Eskimo Bob was all about… it was… even less than I was expecting (I watched 22 episodes). Cheaply animated, mostly unfunny flash cartoons that either had no point or were so short that I just wondered what happened. I wouldn’t call it enjoyable, but I’m sure it has some fans, as it is one of the longest running web cartoons, getting 53 episodes (usually around a minute long, counting the intro “song”) from 2001 to 2013 (and one of the stretch goals for the kickstarter was a new episode, which was reached but I don’t think it happened?). Not a fan of the show overall.

Eskimo Bob might not be cool, but maybe his game is. So let’s check it out! This is an impressions post because I’m not quite done with it, and forgot to write down my password when I last played so I’d have a bit to replay through and I don’t feel like doing that right now.
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Hollow Knight impressions

July 31st, 2017 No comments

I love Metroidvanias. I actually didn’t hear about Hollow Knight when it came out back in February, but more recently I’ve seen a lot of people talk about it, so I grabbed it during the Steam Summer Sale after seeing just a few screenshots that had a Metroid-style map.

Like The End is Nigh this isn’t a full-on review (even though I’ll write it as such), because I’m not done with it yet and who knows when/if I will be. And I don’t know how close to the end I am. And it’s about time I write about it.

So let’s go and talk about this thing.

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The End is Nigh impressions

July 31st, 2017 No comments

SUPEEEEEER MEAT BOOOOOOOY! Okay not really. But this is a game made by Edmund McMillen of Isaac and Meat Boy fame. And Tyler Glaiel, someone I never heard about before (sorry dude, this game is good though!). So I was pretty excited to try this out.

I’m not done with the game, which is why this isn’t a review. I’m around halfway through now, and I’m going through it pretty slowly. But I figure it’s about time I write about it. So if you want to consider this a review go for it I guess, but know that I haven’t played the whole thing yet.

So let’s go!
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Games coming out in July 2017

June 28th, 2017 No comments

The summer is starting. Usually not a big time for game releases, however there’s a few things this month, including a few actually-big releases. It’s gonna be a quieter month for me after the rush that was E3.

So this month we’ve got: 3 Switch games, a PC release, 7 multiplats, 2 PS4 games and 3 3DS games.

Let’s go!

Usual disclaimer: This includes either games I’m interested in, games that may be/become popular and random stuff in-between… Basically anything I feel bears mentioning for any reason. Probably missing stuff because game companies are shit about announcing release dates nowadays (and good at delaying games near release), indies especially. So if there’s no/few indie games here, it’s pretty normal.

*EDIT JUNE 30: I added a game*

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Mighty Gunvolt Burst review

June 18th, 2017 No comments


In all the E3 going-ons, this might have flown way under the radar. Partly because it wasn’t featured at E3 in any fashion that I heard of, partly because it’s digital-only.

The original Mighty Gunvolt was a side-game that came out at the same time as Azure Striker Gunvolt (and was free for a moment there). It was pretty fun, but kinda cheap and extremely simple. It was still a nice little bonus.

So this seemed like a more complete game so I was pretty interested. Let’s check it out!
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Games coming out in May 2017

April 27th, 2017 No comments

I blinked, is April over already? That was fast, after March felt so long to me. Okay so time for May I guess. April had a few big releases and I did manage to get a few reviews out, and I still need to review some stuff (Persona 5 is a beast, time-wise, but I will get as close to the ending as I can before writing anything about it… I might be getting close, who knows). Thankfully, May has very little of note, so I can rest a bit easy.

The count in May: 14 multiplats,  2 3DS releases, 3 Switch releases, 1 PS4 release and 1 Vita release. I’m buying almost nothing this month.

So let’s get it over with!

Usual disclaimer: This includes either games I’m interested in, games that may be/become popular and random stuff in-between… Basically anything I feel bears mentioning. Probably missing stuff because game companies are shit about announcing release dates nowadays (and good at delaying games near release). Indies in particular are kinda random, or bad at making their games known (I get that it’s hard, but if I don’t see anything about your game before it comes out, I can’t very much highlight it). So if there’s no/few indie games here, it’s pretty normal. I won’t spend hours that I could be playing games watching videos for indie games I have no immediate interest in.

*EDITED April 28th*
*EDITED AGAIN May 2nd*
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Wonder Boy: The Dragon’s Trap review

April 24th, 2017 No comments

Wonder Boy: The Dragon’s Trap

So this is pretty weird. There’s 2 games based on Wonder Boy: The Dragon’s Trap (third in the really weird Wonder Boy series) this year. There’s Monster Boy and the Cursed Kingdom which is basically a spiritual successor, and this one, which is a port/remake of the original. Both looked pretty good.

I actually never played the original Dragon’s Trap, which was on Sega Master System, Game Gear and TurboGrafx-16. I was always looking for it back when I was collecting “retro” games, but it’s a game that has alluded me (as far as finding it for reasonable non-ebay prices). So it was great to get a chance to actually play it. (note: I believe the TurboGrafx-16 version is called Dragon’s Curse, in case you were wondering)

So let’s go and see if I was missing on something cool!
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Fast RMX review

April 18th, 2017 No comments


I never realized that I had actually forgotten to review this game. Not sure how that slipped my mind.

So I picked this up like most people to have more than just Zelda to play on Switch, it being a semi-exclusive. Well, it’s exclusive, but it’s also basically a port of Fast Racing Neo from the Wii U. It just happens to have new content in addition to what was on the Wii U version.

So let’s make this a mini-review. It’s a pretty straightforward game, so no need to go super in-depth. Read on!

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Game I won’t review – Snake Pass

April 17th, 2017 No comments

snake pass
I think I mostly got this because I want more stuff to play on Switch (which is weird because I already have plenty). I likely would’ve waited for a steam sale otherwise.

Why am I not reviewing it? Well, because I’m extremely bad at it and will likely take a long time to get through it, if at all. So I figure I’ll talk about it now, quickly. Consider this a review if you want, though I’m nowhere near done with it.

Read on and see what’s up with Snake Pass.

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Has-Been Heroes review

April 5th, 2017 No comments

Has-Been Heroes
Due to my overall enjoyment of rogue-lite games, I’m always interested in trying new ones. And the Switch being a perfect machine for this type of game (I’ve also been playing The Binding of Isaac on it), I figured I’d get another one.

I had seen some gameplay for it but I wasn’t too sure how it actually played anyways. It’s one of those games were gameplay videos don’t really give a proper feel of it. So I took the chance and grabbed it. It looked really unique so why not.

Is it good? Read on and see! I will note that I have not played the whole way through, but I have played more than enough to review it.

(no it’s not a rogue-like, as some people have been saying, since it doesn’t play LIKE ROGUE… there’s a reason we used to call FPS games “Doom-like” back when people were cool)

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