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	<title>The Save Points! &#187; Lulz</title>
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		<title>Sony demo round-up of the week &#8211; turtles, balls, lightsabers, and impromptu heroes</title>
		<link>http://www.thesavepoints.com/2009/09/10/sony-demo-round-up-of-the-week-turtles-balls-lightsabers-and-impromptu-heroes/</link>
		<comments>http://www.thesavepoints.com/2009/09/10/sony-demo-round-up-of-the-week-turtles-balls-lightsabers-and-impromptu-heroes/#comments</comments>
		<pubDate>Fri, 11 Sep 2009 02:44:17 +0000</pubDate>
		<dc:creator>jobocan</dc:creator>
				<category><![CDATA[Console]]></category>
		<category><![CDATA[demo]]></category>
		<category><![CDATA[Games]]></category>
		<category><![CDATA[Handheld]]></category>
		<category><![CDATA[impressions]]></category>
		<category><![CDATA[Lulz]]></category>
		<category><![CDATA[ps3]]></category>
		<category><![CDATA[psp]]></category>
		<category><![CDATA[Half-Minute Hero]]></category>
		<category><![CDATA[Katamari Forever]]></category>
		<category><![CDATA[Star Wars The Clone Wars: Republic Heroes]]></category>
		<category><![CDATA[TMNT: Turtles in time Re-Shelled]]></category>

		<guid isPermaLink="false">http://www.thesavepoints.com/?p=2291</guid>
		<description><![CDATA[Today, September 10th 2009, a few demos came out on the PS3/PSP, all of which I thought might be at least mildly interesting to check out: TMNT: TITRS, Katamari Forever, Star Wars The Clone Wars: Republic Heroes and, for the PSP, Half-minute Hero. TMNT:TITRS was one of my anticipated games this summer, yet I never [...]]]></description>
			<content:encoded><![CDATA[<p>Today, September 10th 2009, a few demos came out on the PS3/PSP, all of which I thought might be at least mildly interesting to check out: TMNT: TITRS, Katamari Forever, Star Wars The Clone Wars: Republic Heroes and, for the PSP, Half-minute Hero.</p>
<p>TMNT:TITRS was one of my anticipated games this summer, yet I never checked out the 360 version, Katamari always intrigued me because of its popularity, Star Wars&#8230; well, it&#8217;s Star Wars&#8230;. and Half-Minute Hero has an interesting concept.</p>
<p>So, which of those fail, and which of those should we buy? Read my impressions for each of them and see! (I&#8217;ll make this short)<br />
<span id="more-2291"></span><br />
<strong>TMNT: Turtles in time Re-Shelled</strong><br />
Turtles in Time on the SNES is one of the best beat &#8216;em ups out there. The arcade version is still quite fun to play. So when I saw a remake was coming, I was pretty excited. And then it came out, and reviews started bashing it and all. So I looked at videos and reviews and it frankly didn&#8217;t look as fun as the SNES or arcade versions.</p>
<p>So today I downloaded the demo. My impressions? Let&#8217;s just say I&#8217;ll keep playing it on my MAME arcade cabinet. The gameplay is okay, but the attacks just don&#8217;t look like they&#8217;re doing much and everything feels really floaty. The upgraded graphics kinda feel like they gave up on them halfway through, they lack polish IMO, and overall the package isn&#8217;t as fun to play as before. There&#8217;s minor changes to the overall gameplay(because of the slightly changed perspective and the fact that it&#8217;s 3D now), but nothing big.</p>
<p>So&#8230; I won&#8217;t be wasting my money on this. But if you&#8217;ve never experienced the arcade original, or the SNES version(if so, WTF have you been doing all these years?), it&#8217;s worth checking out, for sure(it IS only 10$ instead of the relatively high prices for the SNES version). Otherwise, I&#8217;d say that you should pass on it.</p>
<p><strong>Katamari Forever</strong><br />
This&#8230; I don&#8217;t really know what to say about this. To be totally frank, I never understood the appeal of this series. I always found the gameplay to be incredibly boring and the controls were on the lame side when I tried it on the PS2.</p>
<p>So I went at this not expecting much. And, well, I was right. The Katamari series has never done it for me, and this entry just confirms this. The first part of the demo is incredibly lame. You have to roll your ball in water and then roll it through the desert to make plants grow, but your water depletes so you must contantly get back to the water hole at the beginning. After 5 minutes you&#8217;re graded by how much of the desert you restored. This part was just lame with the constant back-tracking, though it did help me get used to the not too great controls(enough so that I actually don&#8217;t mind them at all anymore).</p>
<p>The second part is normal Katamari stuff, just rolling the ball in a room, picking stuff up to make it bigger, enabling you to make an even bigger ball by picking up bigger stuff. After a few minutes time stops and you&#8217;re graded on your ball.</p>
<p>Overall, I just don&#8217;t get it. The controls aren&#8217;t fun, the concept isn&#8217;t fun, making big balls isn&#8217;t fun&#8230; I did kinda like the graphic style, and the music was the usual wacky Katamari style if that&#8217;s your thing. But overall it was very unenjoyable. If you liked previous Katamari games though, you&#8217;ll have little reason NOT to pick this up. It&#8217;s just like the older titles.</p>
<p><strong>Star Wars The Clone Wars: Republic Heroes</strong><br />
This is a horrible game&#8230;.</p>
<p>Okay, I guess I should develop this more.<br />
You have 2 mission types to choose from: Jedi missions, and Clone missions. They are both played in a really weird point of view(third-person, but far away and in a strange angle) which is incredibly unintuitive. You walk around a linear path and kill stuff, no matter if you chose Jedi or Clone. Clones have guns and special weapons, while Jedis have lightsabers and force power.</p>
<p>Clones can throw grenades and shoot, and that&#8217;s about it. Combat is uninteresting at best, with no challenge whatsoever. You can crouch and hide behind crates while still shooting, but that&#8217;s about how deep it goes. Oh, and there&#8217;s really lame puzzles.</p>
<p>Jedi battles are just as lame, except you have to get close to enemies and button mash. You can also stun them with the force. And you can just on certain enemies, where you can either destroy them, or control them for a little while. This sucks&#8230;</p>
<p>Overall, this is a bad game, and I can&#8217;t believe it&#8217;s coming as a full-priced disc-based game. It&#8217;s barely high-enough quality to be a free downloadable game.</p>
<p>Heck&#8230; for the lolz&#8230; The Save Factor for this game is: <em><span style="text-decoration: underline;"><strong>0$</strong></span></em> (not even worth thinking about).</p>
<p><strong>Half-Minute Hero </strong><br />
Well, the only PSP demo this week, and&#8230; I don&#8217;t even know what to think of it. The concept is crazy. Each stage is an RPG, that you have 30 seconds to finish. This includes leveling, finding treasures in dungeons and the confrontation with the final boss. Crazy.</p>
<p>So, how does it play? Well, you have an overworld map, and walking through it gets you random encounters, which play out automatically depending on the monster you&#8217;re fighting, and your level and equipment. These battles give you experience and money, which are used to level up and buy stuff. On the map, there&#8217;s towns, dungeons, traps, battles and the final castle. Of course, 30 seconds isn&#8217;t really long. The first stage you can play in the demo takes around 25 seconds to complete(maybe a bit less&#8230; though you know when you can beat the boss when the screen tells you &#8220;You&gt;Evil&#8221;&#8230;. I think), but the second takes a bit over a minute. That&#8217;s where the Time Goddess comes in. In the towns (which are side-scrolling and small, filled with NPCs and stores that only sell 1 item), there are Time Goddess statues. Those statues, at a cost, let you reset the timer to 30 seconds. Each time you use them the cost increases, preventing you from abusing them. One good thing is that time stops when you&#8217;re in towns, so you don&#8217;t need to rush when you&#8217;re in there.</p>
<p>The first mission is simple. Level up a bit, buy the weapon in town, heal up, and pwn the boss. It&#8217;s easy and takes around 25 seconds to complete. The second level has 2 towns, a castle where you can recruit soldiers to help you, a quest in the first town which requires talking to an NPC in the second town, a dungeon with treasure and equipment, multiple types of equipment to buy, items to find (there&#8217;s an herb on your boat, which you can use to heal when you want without wasting money in a town) and special equipment to get to beat the final boss. This one took me 1 minute 20 seconds to beat the first time, and a bit less the following tries.</p>
<p>Overall&#8230; I think I had fun with this. Depending on how long the stages are in the final game, and how many stages there are, this could really be a fun release. I&#8217;m definitely getting that. It&#8217;s the only demo this week that I really feel is worth buying when the final versions come out. People who like doing speed runs will dig this for sure.</p>
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		<title>What Project Natal will do for gaming</title>
		<link>http://www.thesavepoints.com/2009/06/02/1625-what-project-natal-will-do-for-gaming/</link>
		<comments>http://www.thesavepoints.com/2009/06/02/1625-what-project-natal-will-do-for-gaming/#comments</comments>
		<pubDate>Tue, 02 Jun 2009 04:58:08 +0000</pubDate>
		<dc:creator>jobocan</dc:creator>
				<category><![CDATA[analysis]]></category>
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		<category><![CDATA[Project Natal]]></category>
		<category><![CDATA[technology]]></category>

		<guid isPermaLink="false">http://www.thesavepoints.com/?p=1625</guid>
		<description><![CDATA[If you&#8217;ve been following E3&#8230; at least for today&#8230; well, you&#8217;ve without a doubt learned about Natal(if you don&#8217;t, click this link), Microsoft&#8217;s new technology that might change the way games are played, or the home entertainment industry in general. It features a bunch of motion sensors, a camera and microphone. It captures your movements [...]]]></description>
			<content:encoded><![CDATA[<p><img class="alignnone" title="natal" src="http://cache.gawker.com/assets/images/kotaku/2009/06/prjctntl-F_2.jpg" alt="" width="550" height="207" /><br />
If you&#8217;ve been following E3&#8230; at least for today&#8230; well, you&#8217;ve without a doubt learned about Natal(<a href="http://www.gametrailers.com/video/e3-09-project-natal/50013" target="_blank">if you don&#8217;t, click this link</a>), Microsoft&#8217;s new technology that might change the way games are played, or the home entertainment industry in general.</p>
<p>It features a bunch of motion sensors, a camera and microphone. It captures your movements to instantly translate them in-game, using both the camera and motion detectors. It also features a bunch of fun little features like voice and face recognition and a bunch of other random stuff. And all of that without having to use a controller. At all.</p>
<p>Basically, it has a ton of features and things it can do. So, I was basically wondering how it will really influence the gaming world.</p>
<p>So, read on to see what I think about this.<br />
<span id="more-1625"></span><br />
<strong>Wii (AKA why I&#8217;m skeptical about all this)</strong><br />
I don&#8217;t think I can talk about Project Natal without talking about the Wii.<br />
So, after the Wii&#8217;s success, I can definitely see why Microsoft are making this. They want a bit of the incredibly large market that Nintendo have been getting in recent years. Heck, they said it themselves at the conference(just using other words). Make something that makes gaming super accessible, and VOILA, instant-success. Sure, they are ALSO trying to make gaming evolve, but the audience that comes with the Wii could eat up this new thing, and that&#8217;s what a business actually cares about.</p>
<p>So why am I skeptical? Well, mostly because of how much Nintendo promised about the Wii, and how it didn&#8217;t deliver. Full 1:1 motion control (which we have to BUY AN ACCESSORY to make it closer to what they promised at first) was the big promise and it never actually happened. It did have SOME motion detection, which kinda worked, but in the end the only way motion control was used was &#8220;waving the controller=button press&#8221;. Yeah, instead of detecting the motion and replicating it, it just does a pre-programmed motion that could work just as well with a button press, or analog stick spinning.</p>
<p>So while I see big potential in Natal, I can&#8217;t help but be skeptical about it, because it shows even more promise than the Wii and the chances that it will not deliver are a lot higher because of that.<br />
<strong><br />
What will Natal do for the gaming world?</strong><br />
Now that&#8217;s a tough question. If it&#8217;s all it&#8217;s being hyped up as, this will be a huge advancement in both gaming and entertainment technologies. We&#8217;ve seen some examples in the reveal video. A fighting game where you actually have to avoid enemy attacks and find the right time to counter(super-advanced Punch-Out?), racing games, lame mini-games. Depending on WHAT gaming companies will do with the technology, this could be huge.</p>
<p>For the average gamer who has been playing games for 15+ years, this will NOT replace the controller. Not for a long time. It will, however, introduce simpler ways to play games, making it a lot less difficult to learn (yeah, apparently people have problem because controllers have so many buttons). All you have to do is move. If it doesn&#8217;t overcomplicate things by forcing you to mimic walking motions in an FPS or something, it can easily have just about any type of game you might be interested in, but with deeper, more interesting gameplay mechanics, since the characters could replicate your movements almost exactly. It might not be ideal, with some obvious limitations, but this will definitely bring gaming technology a huge step forward.</p>
<p>Of course, while this can and most likely will cater to the hardcore gamer by bringing completely new types of games, or new twists to old types. But it will also attract a lot of casual games that have been &#8220;plaguing&#8221; the Wii library.Â  A lot of them. And people will definitely buy into this. Much of this has to do with the NXE and Xbox Live. Menu navigation can be controlled fully with just your hands, and you can use it as a webcam and microphone for webcam chat and other related applications. You can just sit back, choose a movie and control whatever you need just by waving your arms around, or go online and talk with friends, with little to no effort. It&#8217;s incredibly convenient, and simple to use. The menus are already simple, so why not? The appeal to non-gamers and casual gamers is astounding.</p>
<p>So in the end, what will it do? Well, there&#8217;s way too many variables to determine what can and will happen, but it all depends on what the developers do with it.Â  Huge potential means nothing if no one does anything with it. I think it will prove to be a big advance in the gaming industry, and if used properly it could be the best thing in gaming since the NES controller.</p>
<p><strong>Should you care about it?</strong><br />
Well&#8230; Yes, you should. It&#8217;s a big advancement in gaming technology, that&#8217;s for sure. Even if you don&#8217;t buy it, you should give it a try whenever it comes out, hope a friend gets it or something, or rent it if possible, and keep up with it to see what&#8217;s coming out for it and see what developers will do with it. As long as developers realize the potential of this technology, I predict we&#8217;ll see big things coming from this.<br />
We already saw Milo, made by Lionhead studios, which displays a completely new way of interacting with a character. You have this little boy, with apparently advanced AI, that you can actually have a conversation with and various kinds of interaction, including drawing things and getting them scanned into the game almost instantly to give it to him.New ways to interact with characters, new ways to interact with environments, which is exactly what developers should be doing right now. (Heck, I believe that this will be a big BOOM in the Eroge market in japan, enabling you to &#8220;touch&#8221; little anime girls and have conversations with them&#8230;hopefully i&#8217;m not giving them ideas right now &gt;_&lt;)</p>
<p>Is it going to be worth it? Well, we don&#8217;t have a price point yet, so it&#8217;s hard to say (current rumors point at a 200$ price, which is a bit much). Since this is a bit of an experiment, it might not be worth it at the start. The developers need to get used to the ins and outs of the new technology and everything it can do. When they get used to it, the possibilities are endless.</p>
<p>Overall, I believe, or at least HOPE, that Natal will be something to make gaming more accessible and will get people to play different types of games, but also will be a fun new way to play games that even the &#8220;hardcore&#8221; gamer could find interesting.</p>
<p>Innovation isn&#8217;t innovation if it&#8217;s not being used properly. And mostly making cheap mini-game compilations is not what I&#8217;d call &#8220;being used properly&#8221;. The Wii might&#8217;ve been a slight let-down on the &#8220;innovation&#8221; side of things, but one can hope that Natal will be different.</p>
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		<title>Jobocan&#8217;s Analysis : The current generation of gaming consoles</title>
		<link>http://www.thesavepoints.com/2009/01/10/jobocans-analysis-the-current-generation-of-gaming-consoles/</link>
		<comments>http://www.thesavepoints.com/2009/01/10/jobocans-analysis-the-current-generation-of-gaming-consoles/#comments</comments>
		<pubDate>Sat, 10 Jan 2009 23:04:53 +0000</pubDate>
		<dc:creator>jobocan</dc:creator>
				<category><![CDATA[analysis]]></category>
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		<category><![CDATA[nintendo]]></category>
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		<category><![CDATA[XBOX]]></category>

		<guid isPermaLink="false">http://www.thesavepoints.com/?p=685</guid>
		<description><![CDATA[***psssst&#8230;. check the contest&#8230; and we have a shoutbox now&#8230;. and you can digg our posts*** Well the current-gen has been going on for around 3 years now (well, a bit over 2 for Â the PS3 and Wii, a bit over 3 for the 360), and it feels like it&#8217;s just about the right time [...]]]></description>
			<content:encoded><![CDATA[<p><span style="font-size: smaller;">***psssst&#8230;. check the contest&#8230; and we have a shoutbox now&#8230;. and you can digg our posts***</span></p>
<p>Well the current-gen has been going on for around 3 years now (well, a bit over 2 for Â the PS3 and Wii, a bit over 3 for the 360), and it feels like it&#8217;s just about the right time to take a good look at each current-gen console, their merits, their faults, and just analyse the current situation in the video game industry.</p>
<p>We&#8217;ve got powerful polygon pushing consoles, and someone who changed their whole marketing schemes and that is trying something relatively different (sounds familiar&#8230;.), but what state is the industry in, and what are the consoles like after a few years on the market?</p>
<p>Now I want to make this an analysis mostly around the gamers, consoles and games, so I won&#8217;t go around talking about sales statistics and all that crap.</p>
<p>Check out what I&#8217;ve got to say on this.</p>
<p><span id="more-685"></span><strong><em></em></strong></p>
<p><strong><em>First, let&#8217;s look at the consoles themselves.</em></strong></p>
<p><span style="font-size: x-large;"><strong>Microsoft Xbox 360<br />
</strong></span><br />
Ah, the original Xbox. How I liked to hate it. After the lameness that was what trolls would call the &#8220;FPSbox&#8221;, I was expecting a less than stellar showing from Microsoft once again. It took me quite a while to actually get one, but recently I got my own Xbox 360, and I must say that I am relatively impressed. The first Xbox wasn&#8217;t a really good console. Huge controller, boring game library for the most part consisting mostly of Halo and other FPS, with only a few gems (Ninja Gaiden, a censored version of Conker&#8217;s Bad Fur Day&#8230; amongst oa few others and probably a others I might not know about) and some good multi-platform titles. Overall though there wasn&#8217;t that much variety and, in my mind, it failed even more than the Gamecube.</p>
<p>But the 360 proves that Microsoft is able to get it right. Incredibly robust online(full of useless features that people love), hard drives for game saves and demos and such, the new NXE which makes it slightly more appealing to the masses with the new avatars(worked for Nintendo with the Miis) and a library of games to be proud of. No longer is the Xbox the home of mostly FPS, there&#8217;s lots of variety now. A bunch of RPGs, action games, some previous Sony-exclusive series getting their game on in the green box. The Xbox 360 is definitely a great system for gamers who like just about any genre.</p>
<p>But it&#8217;s not without its problems. The hardware is constantly getting problems, I don&#8217;t think I have much more to say than RROD. Good thing Microsoft give a 3 year warranty on that. The other big problem with me is the online. It&#8217;s really good and stable and all, but having to pay 50$ a year is a rip-off really. When you consider that you have to pay your ISP AND Microsoft to use your 360 online&#8230; it&#8217;s kinda stupid and not very cost effective for the average consumer. I mean, the PS3 has relatively stable online with a store that offers a bunch of stuff, and it&#8217;s free to use, can&#8217;t the 360 do the same? When I think of wasting 50$ on a feature like that, I also think that, with that 50$, I could buy a game instead.</p>
<p><span style="font-size: x-large;"><strong>Sony Playstation 3<br />
</strong></span><br />
The playstation. The first catered gaming to a new audience, aiming a bit more at the &#8220;cool kids&#8221; and &#8220;jocks&#8221; and basically non-gamer kids/teenagers, bringing a new group of gamers to make new types of game and appeal to larger masses. Until the playstation, video gaming was always a nerdy thing, but the playstation&#8217;s marketing broke that categorization. Though there was still enough for &#8220;oldschool&#8221; gamers on the playstation, it was no longer considered &#8220;stupid&#8221; by &#8220;cool people&#8221; to be playing video games. Â The Playstation 2 built on that and offered even more for the &#8220;true gamers&#8221; that were there before the Playstation, and it dominated the competition easily.Â </p>
<p>Hoping to do the same this time, they released the PS3 with high hopes that the developers would learn to use the PS3&#8242;s new Cell processor to its fullest. But that&#8230;. didn&#8217;t work&#8230; at least not for a while. The first year was less than good for the giant Sony gaming division which has dominated for 2 whole generations. The Cell was harder to program for than other processors, so there were a lot of watered-down ports of 360 games, or &#8220;less good-looking than the 360 version&#8221; multi-platform games, with very few exclusives that stood out. As it went on developers lost hope and started making their exclusive PS3 games go to the 360 as well(though I&#8217;m pretty sure Microsoft offered some&#8230; incentive to do so).</p>
<p>It looked glum for quite a long time, but it finally picked up in 2008. MGS4 came out, various other exclusives started showing off the potential of the PS3 and developers seem to start getting used to it. Around the time MGS4 came out I got my own PS3, and I am impressed. Despite the slow start, this is a very good console. Robust and FREE online(with a few hiccups here and there), good and easy to navigate interface, lots of cool &#8220;media center&#8221; functions in addition to gaming, and it&#8217;s a Blu-Ray player (No longer the cheapest on the market, but still a great choice). Overall the Playstation 3 is a great gaming console, but still lacks a bit of variety in the gaming library, seemingly taking the original Xbox&#8217;s place as an FPS machine(though there&#8217;s still quite a lot of great non-FPS games on it).</p>
<p><span style="font-size: x-large;"><strong>Nintendo Wii<br />
</strong></span><br />
Ah, the Wii. Most &#8220;True gamers&#8221;(who are most likely the evil &#8220;cool kids&#8221; that came in during the first Playstation&#8217;s dominance) are saying that it&#8217;s single-handily leading the video game industry to total destruction. Now, I don&#8217;t entirely agreeing with that, but I also think that it&#8217;s taking 1 step in the right direction and many steps in the wrong direction at the same time.</p>
<p>Wii surprised everyone with the ability of motion control out of the box and the potential for really innovative games, or innovative takes on old games/genres. The addition of the capability to download games of the old, from NES to N64 and other systems in-between including some third-party console (Genesis and NES games on the same console? That&#8217;s impossible!!!!), the system had a lot of appeal to old-school gamers (who haven&#8217;t already resorted to emulation or just using their old consoles to play old games). With the promise of a new Zelda (well, that was actually promised on the Gamecube first but both got it anyways), Mario, Metroid and Brawl, what could&#8217;ve gone wrong?</p>
<p>Well, quickly(AKA when they first used it) people realized it didn&#8217;t exactly have to 1:1 motion controls Nintendo led us to believe it would have, making the motion control nothing more than &#8220;waggling the wiimote=pressing a button&#8221;, and a lot of the &#8220;motion control&#8221; is controlled by the sensor bar and has more to do with the pointer than the remote itself. With few games taking full advantage of it (a few exceptions like Metroid Prime 3). The Wii-motion plus is supposed to make the motion sensing a lot better, but we&#8217;ll see. The Virtual Console, well it&#8217;s hard to say anything bad about it. An increasingly large library of games to interest any gamer, though people always find something to whine about (just be patient dammit, Earthbound will come someday).</p>
<p>The big problem here is the non-VC library of games. Sure, you have Mario Galaxy, Zelda, Mario Kart, Smash Bros Brawl, Metroid, but otherwise, most of the games are mini-game compilations or really lame &#8220;brain games&#8221; made to appeal to non-gamers. Some games come to break the cycle of bad cash-ins that sadly sell a lot though. No More Heroes, Wario Land, Tales of Symphonia, there&#8217;s still a little bit to interest the &#8220;core&#8221; gamer or even just the Nintendo fan (which Nintendo clearly don&#8217;t care about). Hey, did you see that? In all the good games I listed for now, only 2 of them are third-party. Yeah, the third-parties are scared of the Wii. They see that the userbase on the Wii would be uninterested in games that aren&#8217;t mini-game compilations or published by Nintendo, so they are reluctant to develop for the console. Add to that the really lame online system, the huge amounts of accessories needed to play certain games (add the Wii Motion Plus in not too long), and the basic cost of controllers&#8230; It&#8217;s an expensive console, even compared to the PS3.</p>
<p>Overall it&#8217;s not a bad system at all. But third-parties need to give it more of a chance, the userbase needs to look beyond &#8220;mini-game compilation number 882894&#8243;, the core gamers need to be patient, ANDÂ Nintendo needs to listen to its fan-base. We don&#8217;t want gamecube games with revamped controls, we want new games that use the Wii controls in an original way and that are fun to play. We want better online. You&#8217;ve got a system that&#8217;s really weak compared to the opposition, at least try to use the system&#8217;s strong points to make it appealing to gamers. But that&#8217;s not gonna work, since th Wii is more popular than Jesus, so Nintendo will keep swimming in money while us Nintendo fans get left behind the hordes of old people playing bad games. Happy to see third-parties are finally starting to take a chance with Wii in 2009.</p>
<p><span style="font-size: x-large;"><strong>Portable gaming<br />
</strong></span><br />
Pretty much a passing mention on this. Though their &#8220;generation&#8221; started earlier, the DS and PSP are important to the current-gen. You have 2 big contenders. The DS is basically the god of portable gaming. There&#8217;s a huge variety of games on it, with titles that vary from casual-bait mini-game compilations/brain games to old-school games to innovative games that use the touch-screen to RPGs to&#8230; anything. If you like any type of game, you&#8217;ll find something satisfying on the DS.<br />
The PSP is really a mixed bag. It got no more than 3 good games in 2008 and doesn&#8217;t get much support (though there seems to be a few good games on the horizon right now). The games you find are&#8230;. pretty much what you&#8217;d find on the PS2, and remakes/ports of older games. Though it&#8217;s a weak system library-wise, it still has some good stuff and it needs more support.Â </p>
<p>Portable gaming is the perfect way to complement &#8220;normal&#8221; gaming, with the ability to play anywhere. With the DS with the huge variety and the PSP with its&#8230;. huge potential(?), they are an important element in gaming today, and the current systems have more than enough to interest any gamer. Now let&#8217;s see if the iPhone can get any popularity in the gaming market.</p>
<p>Â </p>
<p><strong><em>Well we&#8217;ve seen the consoles, their good and bad points, so let&#8217;s check this generation as a whole</em></strong></p>
<p>So we have the pixel-pushing power of the PS3, the slightly less pixel-pushing power but still as good looking Xbox360, and the comparetively weak Wii with its tacked-on motion controls (at least until yet another accessory is shoved down our throats to improve the motion controls). Each offers a different experience. The Wii alone is (hopefully) trying to change how we play games, while PS3 and Xbox 360 are pushing the graphics departement closer and closer to its limits, and each console defining how it is they think online play should be like.</p>
<p>The way games get made is changing every day. May it be to appeal to more people (FPS and way too much of them(even if some of them are really good), needlessly violent games, mini-game compilations, lame brain games) or just to experiment with new technology, the industry is in full motion to make games in a new way to make the industry evolve.</p>
<p>As for the gamers, I can&#8217;t see how anyone wouldn&#8217;t be pleased with the current generation of consoles. Though the PS3 and 360 have a very similar library, and both took a while to really get the library of good games going, there&#8217;s still some exclusive titles on each that make both of them worth owning. Action games, millions of FPS, lots of racing, a few RPGs here and there(few more on the 360), and actually a bunch of old-school stuff. If you have either of the consoles, just check the exclusives for the other, you might find a good reason to get the other console.Â </p>
<p>As for the Wii, well if you like the Virtual Console(and/or are against emulation), there&#8217;s lots for you to check out. Otherwise, well the Wii is clearly marketed at non-gamers with things like Wii Fit and party game galores which interest mostly non-gamers. There&#8217;s a few good games out there, but the &#8220;true gamers&#8221; won&#8217;t have enough with just Wii games, so owning either a 360 or PS3 is better to get through this generation of gaming.Â If you only have a Wii, the time between worthwhile releases is really long, with barely anything between Brawl and&#8230; whichever of the 3 other good gamesÂ you were waiting forÂ that came out in 2008. Really hoping that 2009 will be different for the Wii and that developers will really experiment with it. At least we&#8217;ll be getting Punch Out!!.</p>
<p>Overall though, if you have either the PS3 or 360, as a gamer you should have little trouble finding something to interest you. The Wii should mostly be there for the novelty, and to play some Mario Galaxy and a few Brawl matches from time to time, it&#8217;s really just there to complement the other 2 consoles. I&#8217;d say this generation has something for everybody, and everybody should at least give a chance to every console on the market right now. And if somehow the current consoles don&#8217;t do it for you, there&#8217;s no way the DS won&#8217;t at least have SOMETHING you&#8217;ll like.</p>
<p>Â </p>
<p><strong><em>Which console is &#8220;better&#8221;?</em></strong></p>
<p>None of them! yeah, easy answer huh? Unless you want to count the DS&#8230; But Let&#8217;s look at this closely. The Wii has infinite potential in original gameplay ideas, PS3 is the HD console done right with something for everyone(and free online), and the Xbox360 is the perfect console for online play (if you don&#8217;t mind paying the 50$ a year) and it also has something for everyone.</p>
<p>Each console has its strengths and they each have weaknesses (as covered earlier. Though it&#8217;s easy to hate on the Wii for its lame online and limited and frankly boring current game library, you have to look beyond that and see that, at its base, it&#8217;s a great console that, if developers actually took their time to make good games(looking at you The Conduit, you better be good), would be badass. It&#8217;s easy to hate on the 360 because of its predecessor, or because of the backwards &#8220;pay to play online&#8221; idea, a kinda weak starting lineup, the stupidly high failure rate of the consoles (mine is still safe&#8230;), but really, it&#8217;s a great system with great games and no one in the right mind would deny that. It&#8217;s easy to hate on the PS3, what with <strong>599 US DOLLARS</strong>Â and the weak starting lineup and the tacked on motion controls and&#8230; I could go on. But the PS3 is an incredible console, it finally has great games, its capabilities as a multimedia device are awesome, the online is free and, besides a few hiccups from time to time, it&#8217;s quite reliable.</p>
<p>If you&#8217;re a gamer, no system will be &#8220;better&#8221;. You might prefer one over the others, but calling the others bad is just plain stupid and wrong.<br />
Which console do I personally recommend? Frankly, I&#8217;d say the PS3. The hardware is really reliable, the online is free and mostly stable, there&#8217;s a lot of good games and downloadable games if that interests you and it&#8217;s a great multimedia center at the same time. But don&#8217;t disregard the other consoles. Heck, you probably prefer the 360 or the Wii, and that&#8217;s fine. They are all worth having for something.</p>
<p>Â </p>
<p><strong><em>What does the future hold?<br />
</em></strong><br />
I really don&#8217;t know what the future holds. It&#8217;s a mix of me thinking gaming will go for the worse because of the bad trend of lame games on the Wii getting picked up by Sony and Microsoft soon, or that everything will go for the better, the Wii userbase will progressively start buying games that aren&#8217;t lame mini-game compilations and maybe even (I can dream)more consoles, developers will learn the quirks of each console (more particularly the Wii and PS3), and better games for all systems will start coming out.</p>
<p>Really, it could go either way. But what I know is that gaming as it is will change. Hopefully for the better.<br />
My guess is that it will actually go both ways. Sony and Microsoft will start taking a bit on Nintendo&#8217;s marketing ploys, making their systems more geared towards the non-gaming masses (Microsoft already started, with the &#8220;Avatars&#8221; partly), but will continue marketing it towards gamers at the same time. Though, going by this idea, the number of mini-game compilations and other &#8220;family-friendly&#8221; games will increase and sell just as well as actual AAA titles, developers will continue making games that will interest us &#8220;real&#8221; gamers and gaming will continue evolving in all the casual gamer side, the the &#8220;real&#8221; gamer site and the mainstream gamer side. Bigger, better-looking FPS and sport games will come out, a variety of other genres will push the boundaries set by previous titles and mini-game games might eventually start being high-quality and lead &#8220;non-gamers&#8221; to become closer to being &#8220;real&#8221; gamers themselves, experimenting with more than just mini-game compilations.</p>
<p>The future of gaming is, at the same time, looking up and down, and if the big 3 can make the right decisions, every aspect of gaming, may it be mainstream, &#8220;hardcore&#8221; or casual, will get better. It depends mostly on them, and a few willing third-party companies to continue making games for everyone out there. Sure, the big 3 could all go the nintendo way and eventually forget the gamers who supported the industry from the start until now, but I am keeping my hope up. The future is potentially incredibly bright. Gaming will change. If it is for the better, that is for the big gaming companies to decide.</p>
<p>Â </p>
<p><strong><em>What about the next generation?</em></strong></p>
<p>I think it&#8217;s way too early to start talking about that. With the Xbox starting its 4th year and the Wii and PS3 starting their 3rd year, the generation still has at least 2 years to live on, and if it goes like I&#8217;m expecting, we still have at least 3 years before that.<br />
If we&#8217;re &#8220;lucky&#8221;, this generation still has 4-5 years before going to the next. Nintendo is still selling the Wii at a stupidly high rate after so long and is still not THAT easy to find. The PS3 is almost starting to get it right, a price drop or 2 will make it truly start. The 360 is really getting in the game now, if only the failure rate went a lot lower. Each company is still working out their current console, and right now is just not the right time for any of them to start making a new console. Nintendo is swimming in money right now, and if their pool starts emptying, they can just release differently colored Wiis and the sales will skyrocket again, so they have no reason to make something new just yet. Sony is still trying to really pierce in the market now, and it would be strange for them to just stop supporting the PS3 already when it&#8217;s starting to sell better and finally getting some kind of footing. Microsoft is finally getting it right with the 360, and a new console so soon would be counter-productive and frankly it would be stupid, since it would start up at a really high price for now and the current less expensive alternatives would blow it out of the water. We still have some time before thinking about Next-Gen.</p>
<p>What the next-gen consoles will be like? Well by then we might start having Ultra High Def TVs that go up to over 9000p(pure random stupid speculation!), so Sony and Microsoft will both compete to be at the peak of what the technology will offer at the time. Nintendo will most likely take a big step forward tech-wise and also support whatever definition is &#8220;standard&#8221; by then but will go for less powerful hardware as the competitors to offer the lower-priced system. But, if any of the companies learned of their errors from this generation, none of them will start at anything near &#8220;599 US DOLLARS&#8221;. If we&#8217;re lucky enough, the entry-price for next-gen won&#8217;t be much higher than 300$.<br />
When the next-gen consoles die off, Microsoft will stop supporting the 360 after Â month or 2, Nintendo will get a few more titles out on the Wii, especially if it&#8217;s still selling well, and the PS3 will continue for a few years before dying off just like every previous Sony console.</p>
<p>The next-gen, whenever it comes, will hopefully show that the companies learned from their mistakes and will really do something incredible.<br />
Â </p>
<p><strong><em>Conclusion</em></strong></p>
<p>Okay, I ranted on long enough now. What I really wanted to do was to give some insight on the current-gen of video game consoles, what were my thoughts on every console, what were my thoughts on the generation in general, its fanbase, the developers and what this could bring in the future, a few &#8220;what if&#8221; things. Hope you enjoyed this read, and hope that, if you didn&#8217;t already, now have a more educated opinion on the consoles of this generation.</p>
<p>Â </p>
<p>Post your comments too, we&#8217;d like to hear your thoughts on this as well <img src='http://www.thesavepoints.com/wp-includes/images/smilies/icon_biggrin.gif' alt=':D' class='wp-smiley' /> </p>
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		<title>Meet the sandvich lawsuit! Same as 1987&#8242;s Predator bean counter says.</title>
		<link>http://www.thesavepoints.com/2008/10/17/meet-the-sandvich-lawsuit-same-as-1987s-predator-bean-counter-says/</link>
		<comments>http://www.thesavepoints.com/2008/10/17/meet-the-sandvich-lawsuit-same-as-1987s-predator-bean-counter-says/#comments</comments>
		<pubDate>Fri, 17 Oct 2008 18:36:04 +0000</pubDate>
		<dc:creator>David A.</dc:creator>
				<category><![CDATA[Games]]></category>
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		<category><![CDATA[Team Fortress 2]]></category>

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		<description><![CDATA[This is hilarious. I choked trying not to laugh out loud.]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.teamfortress.com/post.php?id=1889">This is hilarious</a>. I choked trying not to laugh out loud.</p>
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