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Archive for the ‘Nintendo’ Category

Super Mario Odyssey review

November 4th, 2017 No comments

In December last year, we had no idea this was even a thing. We were still of the mind that Nintendo were probably just making a 3D World sequel, which is good but not quite what we truly want to see from Mario. We had no idea if Nintendo even considered 3D World and Galaxy to be fundamentally different from 64 and Sunshine, maybe they didn’t understand what the fans did. We had no idea something like this would be announced a month later, and to be released less than a year after.

At the Switch reveal event we got our first real glimpse of the future of Mario (after like 5 seconds of gameplay in the Switch teaser trailer), and it looked glorious. And then it was instantly referred to as an exploration-based platformer in the vein of 64 and Sunshine rather than linear obstacle courses like Galaxy and 3D World. This was HUGE. The hype was insurmountable already. Then at E3 2017 we got a second trailer (which is the last thing I watched for this game pre-release), and it looked EVEN BETTER, and this is where the capture mechanic was first shown.

Not that Mario has been bad since 64, not at all. Galaxy and especially Galaxy 2 were absolutely amazing, 3D World was very solid and I loved it, the “New SMB” series has 2 games that are fine… but Odyssey looked like a step above those in many aspects.

To say I was excited for this game would be more than an understatement. It was so hard to not watch all sorts of things about the game before it came out, including freaking speedrun races the day before release because somehow Nintendo sent literally everyone a copy of the game (or so it seemed like from where I was looking, so many people had a copy a week early, the people in the race had it for a week to practice). I didn’t want to see anything about this before it came out because I wanted as much as possible from it to be a surprise, and except for a few spoilers from GameXplain thumbnails and video titles I managed nicely.

So now I’m done with the main story, and despite not being done with the game itself (there’s a lot of content) I’ve probably played enough to properly review it (I’m at 720 moons at the moment I’m posting this). I will do something semi-different here and not do my normal “Presentation/Gameplay/Overall” style and talk about several different things… kinda like I did for a few other reviews this year.

So read on and see if the immeasurable hype was warranted.

PS. I will attempt to keep the spoiling to a minimum as far as gameplay elements and level design, since there’s not much to spoil story-wise.

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Super Mario Level Up! board game review

August 28th, 2017 No comments

Video game companies have this odd tendency to go for the lowest common denominator when it comes to board game adaptations. What that means is MONOPOLY. Mario Monopoly, Zelda Monopoly, Monopoly Gamer with DLC characters, Pokemon Monopoly (there’s at least 3 different Pokemon monopoly versions, maybe more), WoW Monopoly, Nintendo Monopoly, Fallout Monopoly, FF7 Monopoly… Here’s the thing… Monopoly is not a good game. It’s well known, but it’s not good. If you’re not familiar with board games, I do recommend you look far beyond Monopoly’s boring roll-and-move gameplay with little to no strategy.

Not that there’s no board games based on video games that are good, or at least interesting. The Bloodborne card game is quite cool, the Dark Souls game looks interesting, I hear good things about both versions of Doom, Gears of War seems kinda interesting, there’s a Fallout board game coming out from Fantasy Flight that could be cool, M.U.L.E looks possibly cool, I hear okay things about The Witcher… but there’s this weird thing with video game companies, especially from Nintendo, where their board games are all Monopoly or checkers or chess (I have the Mario chess set, it’s pretty cool) or fucking MARIO TIC-TAC-TOE. So it was interesting for Nintendo to actually make a Mario board game that isn’t Monopoly. I thought I’d check it out.
(FYI the Megaman board game isn’t good, but there’s a Megaman version of Pixel Tactics which is pretty fun)

This is gonna be pretty quick. So let’s go!
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Eskimo Bob Starring Alfonzo impressions

August 2nd, 2017 No comments


Before yesterday I knew nothing about Eskimo Bob. I actually supported the Kickstarter for this mostly because it was a new NES game, though I did get the Steam version instead of the cartridge (which seems like it will be out later this year, and you can find a link to pre-order it on the Eskimo Bob website). It was a nice KS since it was only back in May and I already have my game on Steam, really fast turnaround.

So I played a good amount of the game, and decided last night to check out what Eskimo Bob was all about… it was… even less than I was expecting (I watched 22 episodes). Cheaply animated, mostly unfunny flash cartoons that either had no point or were so short that I just wondered what happened. I wouldn’t call it enjoyable, but I’m sure it has some fans, as it is one of the longest running web cartoons, getting 53 episodes (usually around a minute long, counting the intro “song”) from 2001 to 2013 (and one of the stretch goals for the kickstarter was a new episode, which was reached but I don’t think it happened?). Not a fan of the show overall.

Eskimo Bob might not be cool, but maybe his game is. So let’s check it out! This is an impressions post because I’m not quite done with it, and forgot to write down my password when I last played so I’d have a bit to replay through and I don’t feel like doing that right now.
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The “Why Nintendo might be back” rant

July 20th, 2017 No comments

So Nintendo. They’re very much worth talking about recently. They’re really interesting. When the competition is happy with not doing much of anything, essentially stagnating, it’s nice to see Nintendo not only shaking things up, but also being properly successful again too.

There were a lot of questions related to the release of the Switch after the failure that was the Wii U (a console I really enjoyed and defended quite a bit despite its obvious shortcomings and Nintendo’s blatantly stupid decisions) and how the company was run during the Wii. After several months of the Switch being out and their overall direction being more obvious than at launch.

So I thought… hey let’s rant about Nintendo somewhat. I’ve talked a bit about the Switch a good amount this year, but this is a bit more than that.

This is a BIIIIG rant, so grab some popcorn.

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SNES Classic Edition – Review of the games

June 27th, 2017 No comments


Well yesterday we had a cool announcement. After the success of the NES Classic Edition which Nintendo made no effort into capitalizing on (seriously guys, it’s free money, keep that stuff on the shelves… cancelling it was a huge mistake financially), they now have an SNES Classic Edition coming out. Longer controller cords, 2 controllers, 21 absolutely great games, and possibly the biggest surprises from Nintendo this year (which is crazy to think after E3).

Despite the mini-console being 3 months away from release… nothing’s stopping me from reviewing the most important part of it now, since I have played all the games in it.

I MIGHT write a review of the actual hardware once it comes out though. We’ll see. I will include “games that should’ve been in here” and other such shenanigans at the end of the post.

Let’s go!

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E3 2017 – Final thoughts

June 16th, 2017 No comments

E3 2017 is done. It was pretty bad, especially after having time to sleep on it and think about what was shown.

I already wrote about the specific presentations in a “live commentary” style (semi-live when it comes to Bethesda), look at my previous posts for that. This is more about the entirety of the online experience of E3 2017 (not really sure why people rushed out to get tickets to actually go there and wait in lines), and other ranty notes.

Let’s go!

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E3 2017 impressions – Day 1: Nintendo

June 13th, 2017 No comments

So right now as I’m writing this intro we haven’t seen Nintendo’s Spotlight presentation, or the Treehouse stream. And what I’m currently saying is… Nintendo just has to show up and, whatever “winning E3” means, they’ll do it. It’s a pretty sad year when Ubisoft and MS had the best presentations so far.

Today: Nintendo’s showcase presentation, as well as a bit of the Treehouse stream since there’s apparently more announcements there.

Let’s go and talk about this! This is my second to last E3 post, next will be in a couple days with an overall impression of this E3 as a whole.

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Super Mario Run mini-review

April 1st, 2017 No comments

Well this is Mario’s first foray in the land of legal smartphone gaming (there’s been plenty of people managing to release games where they blatantly use Mario assets without Nintendo’s permission… iOS is weird). It recently came out on Android, so I decided to pick it up.

Was it a mistake? Read on and see! I’ll make this very quick.

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Nintendo Switch console impressions

March 15th, 2017 No comments

switch neon bundle
So the Switch is out. We’ve had some time to play it, and I didn’t want to rush this “review” (not really a review, you can’t review consoles until the end of their life). I could’ve written this day 2 (which was day 5 for everyone else), but that’s a bit hasty. I took a good week to live with the Switch, try it out in different configurations and such, play some games.

So yeah, I feel like I’ve had the full Switch experience at this point (as far as hardware goes) and I can talk about it. I’ll talk about games separately (whenever I get far enough in Zelda to be able to review it), this is about the platform itself.

Read on!

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Games coming out in March 2017

February 24th, 2017 No comments

Right, so a few cool things came out in February, but not much. I’m lining some things up for reviews/impressions. Not sure when I can get some of them out.

So March has one platform coming out with 12 launch titles and another later in the month. Otherwise I’m highlighting 4 PS4 releases, 1 that may be a PS4 release or a multiplat release, 12 multiplats, a PC release and a 3DS release.

Yeah, just a few days left, March is gonna be huge.

Usual disclaimer: This includes either games I’m interested in, games that may be/become popular and random stuff in-between… Basically anything I feel bears mentioning. Probably missing stuff because game companies are shit about announcing release dates nowadays (and good at delaying games near release). Indies in particular are kinda random, or bad at making their games known (I get that it’s hard, but if I don’t see anything about your game before it comes out, I can’t very much highlight it). So if there’s no indie games here, it’s pretty normal. I won’t spend hours that I could be playing games watching videos for indie games I have no immediate interest in.

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