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Wonder Boy: The Dragon’s Trap review

April 24th, 2017 No comments

Wonder Boy: The Dragon’s Trap

So this is pretty weird. There’s 2 games based on Wonder Boy: The Dragon’s Trap (third in the really weird Wonder Boy series) this year. There’s Monster Boy and the Cursed Kingdom which is basically a spiritual successor, and this one, which is a port/remake of the original. Both looked pretty good.

I actually never played the original Dragon’s Trap, which was on Sega Master System, Game Gear and TurboGrafx-16. I was always looking for it back when I was collecting “retro” games, but it’s a game that has alluded me (as far as finding it for reasonable non-ebay prices). So it was great to get a chance to actually play it. (note: I believe the TurboGrafx-16 version is called Dragon’s Curse, in case you were wondering)

So let’s go and see if I was missing on something cool!
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Yooka-Laylee review

April 18th, 2017 No comments


Disclaimer: I backed this game on Kickstarter.

So finally it’s here. This was a huge thing back on Kickstarter 2 years ago, getting over 2 million great british pounds in pledges. It features staff that worked on classic Rare games, and it was these same people doing a new game in the style they were known for before being bought out by Microsoft and destroyed from the inside (yes I know this started happening when they were still under Nintendo). The interest for this was huge.

I’m a big fan of the original Banjo-Kazooie, and despite never owning the sequel I did play through a good part of it and it was pretty great too. Nuts & Bolts was a bad game that could’ve been good (even with its car-building gameplay), but at that point basically none of the Rare staff that made the classics were around anyways (heck, they left long before that).

It’s been a good while since we got a game in that specific style. There’s been platformers, some even 3D, some even with pointless collectibles (hint: B-K was good specifically because its collectibles weren’t entirely pointless), but not really that do what the Banjo games did. Some have similar ideas like the Ratchet and Clank series, but they’re more linear.

So let’s see if this is a return to form for a genre that is mostly dead.

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Game I won’t review – Snake Pass

April 17th, 2017 No comments

snake pass
I think I mostly got this because I want more stuff to play on Switch (which is weird because I already have plenty). I likely would’ve waited for a steam sale otherwise.

Why am I not reviewing it? Well, because I’m extremely bad at it and will likely take a long time to get through it, if at all. So I figure I’ll talk about it now, quickly. Consider this a review if you want, though I’m nowhere near done with it.

Read on and see what’s up with Snake Pass.

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Has-Been Heroes review

April 5th, 2017 No comments

Has-Been Heroes
Due to my overall enjoyment of rogue-lite games, I’m always interested in trying new ones. And the Switch being a perfect machine for this type of game (I’ve also been playing The Binding of Isaac on it), I figured I’d get another one.

I had seen some gameplay for it but I wasn’t too sure how it actually played anyways. It’s one of those games were gameplay videos don’t really give a proper feel of it. So I took the chance and grabbed it. It looked really unique so why not.

Is it good? Read on and see! I will note that I have not played the whole way through, but I have played more than enough to review it.

(no it’s not a rogue-like, as some people have been saying, since it doesn’t play LIKE ROGUE… there’s a reason we used to call FPS games “Doom-like” back when people were cool)

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Nier: Automata review

April 3rd, 2017 No comments


I’m actually not too familiar with Yoko Taro’s work. I played a little bit of the first Nier but the beginning was boring so I gave up on it before getting to anything interesting (maybe I need to give it another chance, I may have not given it enough time to impress me). I have Drag-on Dragoon 2 (Japanese version of Drakengard 2) though that was a bit tough to play without having some context (and Japanese knowledge) so I didn’t get too far in that. And that’s about it. So I didn’t really know what to expect from this.

Despite me not liking the first Nier (in my short playtime with it), I was really hyped for this one, for one simple reason: Platinum Games. I played the demo and really enjoyed it, so I was very much looking forward to it.

I’ll say it this way, but this game… it sure is really weird. I’m not entirely sure how to review it, but let’s try this. I did something different with the Zelda review, and I actually like the way that review went, so I’m trying this again. I will go as spoiler-free as I can though, because there’s a LOT to spoil and I’d really hate to spoil it for anyone.

Read on and see if it’s good!

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Shovel Knight: Specter of Torment mini-review

April 1st, 2017 No comments


Shovel Knight is one of the few really strong examples of a successful video game Kickstarter. It was delayed nearly a year compared to the estimate date on the kickstarter page, but the wait was well worth it. Shovel Knight was a fantastic game in basically every aspect.

I don’t think I reviewed the first DLC, Plague of Shadows. But it was quite fun and felt like a completely different game than Shovel Knight despite taking place in largely similar levels and environments and using pretty much all the same components.

Specter of Torment is the latest DLC, and I thought I’d give my quick impressions about it.

Read on!
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Games coming out in April 2017

March 27th, 2017 No comments

March was quite the month for me. My dad got cancer surgery (he’s doing good), work being weird, Switch, a bunch of posts, too much Power Rangers, Switch, Nier, probably other games… It feels like this month lasted a year. But we’re right at the end and it’s time to talk about next month!

The count in April: 17 multiplats,  a Switch release, 2 PS4 releases and a PC release. There’s a good number of interesting releases this month. I’m grabbing quite a few things.

So let’s talk about it!

Usual disclaimer: This includes either games I’m interested in, games that may be/become popular and random stuff in-between… Basically anything I feel bears mentioning. Probably missing stuff because game companies are shit about announcing release dates nowadays (and good at delaying games near release). Indies in particular are kinda random, or bad at making their games known (I get that it’s hard, but if I don’t see anything about your game before it comes out, I can’t very much highlight it). So if there’s no indie games here, it’s pretty normal. I won’t spend hours that I could be playing games watching videos for indie games I have no immediate interest in.

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Horizon: Zero Dawn early impressions

March 6th, 2017 No comments

Horizon: Zero Dawn
So I got my copy of Horizon late because Amazon Canada sucks, and was planning on not touching it yet due to Switchmas being on Friday. Sadly I didn’t receive my Switch on Friday because Amazon Canada sucks, instead I received Horizon (and Zelda, but no Switch to play it on). So I figured, while waiting for the Switch, I’d get started on Horizon.

At this point I don’t know how far I am (looking at the map I have almost a third of it explored already), and I don’t really know when I’ll get back to it since many other games are taking priority over this one. SO, I figure I’d make a quick impressions post. Some of my previous impressions posts were kinda mini-reviews, this one will be quite different.

Eventually I MIGHT post a full review. We’ll see. I just wanted something out there about this game before Zelda starts taking all my free time. I don’t think I’m anywhere near far enough to really review this.

Read on!

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Categories: Console, Games, impressions, PS4, Review

Berserk and the Band of the Hawk impressions

March 5th, 2017 No comments

Berserk and the Band of the Hawk
I don’t know that this is a kind of game that really merits a full review. There’s a lot of Dynasty Warriors games that use other licenses nowadays, so one review generally works for multiple games.

Berserk feels like a weird choice for the genre, at least as far as the story goes. That said, the idea of cleaving through armies with Guts’ giant sword is a great one. So I picked it up, basically as mild distraction until other stuff came out.

So this is a quick impressions post. Not doing a full review because I’m not fully done with it yet, and because there’s not really much to say about this game that a full review would cover.

Read on!

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Categories: Console, Games, impressions, PC, ps3, PS4, Review, Vita

Nioh impressions

February 26th, 2017 No comments

Nioh
The PS4 got a high-level not-completely-niche exclusive. This is something to celebrate in and of itself, considering how rarely this actually happens. So I had to pick it up.

Despite playing the demo, I wasn’t extremely hyped for this game, but I knew it was gonna be pretty strong. I wasn’t very good at the demo, for some reason, but the full game is working out nicely for me. So why am I writing an impressions post instead of a review? Well, I’m progressing through the game really slowly, and I don’t know when/if I’ll be done with it. While I believe I played enough for a decent review, I don’t want to be weird and write a review when I’m only halfway through a game like this.

So there. I’m not calling this a review, but I guess it might as well be if that’s what you want to consider it. I’m not writing another post about this game.

Let’s go!

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Categories: Console, Games, impressions, PS4, Review