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Posts Tagged ‘EA’

E3 2016 Overall Thoughts

June 17th, 2016 No comments

So we just had ourselves another E3. It sure was an event. With things happening.

I wrote impressions for the presentations, I think I was pretty clear about what I thought. So let’s just go.

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E3 2016 Day -1 impressions: EA and Bethesda

June 13th, 2016 No comments

E3 is ON! The most exciting week of the year for gamers, or so they claim. But if Day -1 of E3 2016 is any indications, there’s not much to be excited about.

My plan for E3 is one impressions post every “big” day. So day -1, day 0 and day 1 and 2 (as a single post about Nintendo), plus my overall thoughts in a final post.

So let’s go with my on-the-spot impressions of EA’s embarrassment and Bethesda’s… nothing? Note that my impressions were written live, I just edited them a bit after the fact.

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E3 2016: Pre-E3 hopes and expectations

May 3rd, 2016 No comments

So we’re getting to E3 time pretty soon. Game announcements, hype, and disappointment all over the place from all of those present. I know I’m early on this, but there’s a very good reason… Okay, first reason is just because I wrote all this already and don’t want to sit on it for too long like another post I’ve been writing for, like, 2 years (I’ll have it out soon I swear), but more specifically, we’re just a bit before E3 rumors start blasting us in the face so I want to talk a bit before that happens. I don’t care if some of what I wrote ends up being invalidated before E3, whatever. I doubt most of it will.

So here I want to talk specifically about the live-streamed press events, since that’s what the general public actually sees of E3. These are my hopes and expectations for the companies that are having press conferences this year (and one that might not).

Note: When E3 conferences start I’ll post my impressions of each press conference. This is just my thoughts before any kind of really big E3 hype starts settling in.

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E3 2015 rant!

June 17th, 2015 No comments

Alright, E3 time! And you know what that means! Yes, it’s time once again for me to angrily hate on everything that was shown at all the big presentations (alright, I wrote this part before the conference, I do quite the opposite if you skip to the end here). This includes Microsoft, Sony, EA, Ubisoft, Bethesda, Nintendo, Square Enix and “PC Gaming”, whatever and whoever that is.

My E3 hype-level before the presentations wasn’t really high. I had low expectations for every company doing a presentation. Sony, Microsoft, EA and Ubisoft always disappoint, Nintendo is very hit-or-miss, and I ran under the assumption that Square Enix wasn’t gonna be all that interesting, and that Bethesda would just be happy to have shown up at all.

I previously had “reactions” written down for everything in all the presentations for his post, but that was WAY too long, so I figured I’d reduce the length by a lot.

So let’s go, here’s my E3 conference thoughts! A quick intro for each presentation (wrote those before seeing the conferences), and a quick summary of my thoughts for each of the conferences with highlights and lowlights for each of them.

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Games coming out in June 2015 + E3 HYPE

May 28th, 2015 No comments

Got a few posts in the last month, that’s nice. I hope to get more though. I’m preparing a review for a game I’ve spoken shit about before without having played it, The Last of Us, and probably other things too if I can get to playing handheld games more. If all goes well that a review for that Puzzle & Dragon thing will come soon, and so will Splatoon.

So June… Not much to really speak of but there’s some cool things. Let’s see… 1 Vita release, 4 multiplats, 1 PS4 release and 3 PC releases. Another small month which is a getting rather disappointing. But there’s one big thing in June, and that’s the E3 hype machine!

Usual disclaimer: Those include either games I’m interested in and games that may be/become popular and random stuff in-between… Basically anything I feel bears mentioning, whether I’m personally hyped for it or not.

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E3 2014 rant

June 15th, 2014 No comments

Alright, so we just had ourselves an E3. This should be the most exciting time of the year for gamers, with tons of game reveals and news ad release dates and stuff, it’s basically gonna be awesome. E3 2014 was an oddly mixed bag, In general it was uncharacteristically bad, but there were some cool things in there.

I’ve had time to think about E3 2014 and the conferences within. And I can now do a nice opinion piece about it! So let’s dive in!

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NBA Jam review

October 16th, 2010 No comments


Ah, NBA Jam… A classic game that I did play a few times as a kid, but I never really got too hardcore into it, and I sucked badly at it.

But when I saw it was getting a remake, I knew I had to check it out. It looked very much like the classic gameplay-wise, but with better graphics. It looked really fun. But I didn’t buy it because… well, because it’s on a disc rather than being downloadable, which it really should be.

Anyways, enough about that, let’s actually talk about the game. Read on!
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Categories: Console, Games, Review, wii

Shank review

August 29th, 2010 No comments


Shank was a game that really intrigued me for quite a while. It looked cool, but I was unsure if it was gonna be good, or just needlessly violent to appeal to the masses. The gameplay seemed interesting, but, without playing it, it was hard to tell.

So I finally got to play it, and… I’m pretty satisfied, if not a bit annoyed at a few things.

Read on and see what I liked and disliked about Shank!
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Categories: Console, Games, ps3, PSN, Review, XBLA, xbox 360

Jobocan’s impressions on the E3 keynote conferences

June 15th, 2010 2 comments

Well the E3 conferences are done. Some of them sucked, one of them was fucking awesome, and here I am to give my impressions on them.

I’ll comment about both things that were announced, and my impressions about the conferences as a whole. There were 5 big conferences, and I’ll talk about all of them, though I will just skim through the less interesting ones.

And I know that E3 isn’t done yet, more could be announced, but this is just about the conferences.

So read on!
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Xbox 360 Review – Battlefield 1943

July 16th, 2009 3 comments
With Xbox 360 reaching 43 million kills not too long ago, this unlocked a third map for us. I like this kind of community achievement system. Much like what was used in noby noby boy with the moon and mars. In any case, almost none of this was my doing as I didn’t have much time to toy around with this game until tonight. Yes, this is basically a review based on one night’s play. I booted up this game and immediately went for “Play Air Superiority” on Coral Island. A game mode that is exclusively based on air combat. You have to compete for air superioty of an area in the middle of the map. The first day this game came out on xbox I rushed to get it only to find out I couldn’t really play online. This was a perfect time for me to train with the airplanes. It payed off. I had nothing of the sort in Battlefield: Bad Company. Bad Company being my only real experience with this series in the past mind you. I played countless hours online with my buddies. You can check out my stats online if you want. You will need to login to your EA account to view this I believe.
Bad Company stats:
http://badcompany.ea.com/myprofile/xbox/MnM333/
They are bound to put these things live on 1943 soon enough as well.
So far I’ve had a few achievements which are decent. I’ll try getting them all. The classes are slightly dissapointing versus bad company. I’ve grown quite accustomed to the variety that game had especially when you threw in the many weapons you unlocked while playing the game. Anyways, without further ado, my review of BF1943 on xbox360.
Developer: DICE
Publisher: EA
Date of Release: July 8th 2009 (xbox360) July 10th 2009 (ps3)
Platform: xbox360 (XBLA), ps3 (PSN)
Genre: FPS
Players: 1 on the console, 24 in the match
The Graphics:
Pretty similar to Bad Company. The islands are beautiful, the trees are better than most other multi player FPS of the sort. The character models and weapons are good. The explosions are sweet. But lets face it, you’re playing Battlefield to ride vehicles and shoot people not look at the scenery.
The Maps:
Playing on Wake Island is fun, the bases are nicely spread and the air strikes provide a nice capture point. The map is also shaped like a U unlike the others. I’d say this is my favorite after Coral Island.
Guadalcanal is pretty straight forward, no islands, no bay. In fact, I’d say it’s pretty similar to Iwo Jima in terms of complexity and design. So there’s four total but that’s fine. Maybe they’ll add more eventually. Dice were pretty friendly with BF:BC
The Game:
This is basically running on a modified Bad Company engine called Frostbyte. Version 2 will be used for BF:BC2 but this iteration of the game uses something almost similar as far as I’ve read. Apparently they tuned up the environmental damage but I can’t really see much of that in proof yet. I believe I’ve totally destroyed a wooden bunker. In bad company the frame would often remain standing no matter how much damage you threw at the target. Jeeps seem to plow right through trees however.
Like I stated before there are three classes. Infantryman, Rifleman and Scout. It’s okay really. I usually pick off people from afar with the riffles, rocket vehicles and machine gun up close. I rarely get the chance to get charges or repair vehicles however. Since there’s no medics this game implemented regenerative health. I didn’t see anything wrong with the way things worked in Bad Company. Medic packs and an HP bar basically added a whole lot more challenge in my opinion and reinforced the team play. Not to mention this infinite ammo business. As a sniper I can basically camp in some really obscure place and lone wolf the entire match. Which I totally did. 7 kills 1 death. I’m a bad sniper but that totally rocked anyways.
The multi player is the only aspect of this game. It allows 24 players much like Bad Company as well. I haven’t played with squads unfortunately. I loved pairing up with my buddies before, hopefully I’ll be able to do that sometime soon.
Respawns can be quite annoying if you the game autospawns you in a zone of conflict. Quite often you’ll end up getting gunned down as you get your barings. You can toggle auto off and pick your location however. There’s three classes. No Medic. That’s pretty much the only thing that griped me. In Bad Company I’d play medic quite often.
The vehicles are pretty sweet. Planes are quite fun to fly around or try and shoot down. Tanks are pretty solid, I threw 2 rockets at one and it didn’t blow up. I’m guessing it wasn’t far off. Jeeps are fast. A nice way to travel and capture flags quickly at the start of the game.
Using the road less traveled and keeping out of sight is pretty much the best way to move around and capture objectives without getting detected too quickly.
The achievements I’ve gotten weren’t too complicated. I have a nice chuckle when I unlocked Master of your domain. I’d say they’re all quite easy to gain though. At least they didn’t do any kill count achievement like before. I detest those.
The Sound:
The theme song is always fun to hear. I miss the harmonica sounds from bad company. The shots firing and such are quite solid. I’ve noticed audio glitches though. Especially in the airplane. If they fix the small glitches I’d say it’s pretty much perfect at that point.
The Bottom Line:
I like this game. I might not play it for as long as I did Bad Company but that’s quite fine with me. Having a solid FPS like this where I don’t even need to pop in a disc is very sweet. The initial server issues were addressed rather quickly too.
Pros:
-It’s 15$
-It’s got planes
-It’s DLC, no disc
-It’s Battlefield
Cons:
-It’s another WW2 Shooter
-3 classes, limited arsenal. Not a very big con however.
Pictures:
The Save Factor:
Honestly, I’d have purchased this title is it was 30$ probably. Heck I wouldn’t be upset if shortly down the road a few more campaigns were added and the whole package would be 30$, I’d purchase the rest gladly. The bottom line is this game is definitely worth more than 15$ and it’s quite a bargain.

BF1943

With Xbox 360 reaching 43 million kills not too long ago, this unlocked a third map for us. I like this kind of community achievement system. Much like what was used in noby noby boy with the moon and mars. In any case, almost none of this was my doing as I didn’t have much time to toy around with this game until tonight. Yes, this is basically a review based on one night’s play. I booted up this game and immediately went for “Play Air Superiority” on Coral Island. A game mode that is exclusively based on air combat. You have to compete for air superioty of an area in the middle of the map. The first day this game came out on xbox I rushed to get it only to find out I couldn’t really play online. This was a perfect time for me to train with the airplanes. It payed off. Dogfights are FUN. I had nothing of the sort in Battlefield: Bad Company. Bad Company being my only real experience with this series in the past mind you. I played countless hours online with my buddies. You can check out my stats online if you want. You will need to login to your EA account to view this I believe.

Bad Company stats

They are bound to fix these things live on 1943 soon enough as well. It doesn’t seem to be working quite well at this time.

So far I’ve had a few achievements which are decent. I’ll try getting them all. The classes are slightly disappointing versus bad company. I’ve grown quite accustomed to the variety that game had especially when you threw in the many weapons you unlocked while playing the game. Anyways, without further ado, my review of BF1943 on xbox360.

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Categories: PC, ps3, Review, xbox 360