Ah GTA. I don’t know exactly what to think about this series. GTA 1 and 2 were awesome, I had loads of fun with those. But they lost a bit of their charm once they went to 3D, but they still had a similar feel to them. Comically crime-ridden cities, weird characters, and overall good humor and solid enough gameplay. I wasn’t a big fan of the GTA3 “series”, but they were still okay games.
GTAIV removed all that IMO. It became way too serious, the gameplay was clunky and didn’t feel right(running around was a chore), and the physics which are somehow praised by everyone were laughable (realistic physics =/= getting shot 100 feet in the air after hitting a wall with a car). I felt that it kinda ruined everything that made GTA… well… GTA.
So my expectations for Chinatown Wars were very low, and I didn’t even feel like trying it out. But damn, I’m happy I did.
Read on for my impressions of the latest GTA game, and, at the moment of this posting, the highest-rated DS game.
Made by Vicious Cycle, published by D3 (is it just me or am I playing a lot of D3 games lately?) this kinda came out of nowhere. What confused me was that it was called “the return of Matt Hazard” and I wasn’t familiar with the character. Well that’s just because there never WAS a Matt Hazard game before. The game was built up a bit. A site showing all his “previous games” and a bunch of previews and some advertisement.
So I decided to check it out. Not because the gameplay seemed overly interesting or anything, but the concept was potentially fun.
Read on! (kinda short)
On Thursday, PS3 users got the chance to give a try to the new Chronicles of Riddick game, around a week after 360 users. So I, of course, checked it out, since the previews make it seem mildly interesting.
Sadly, it wasn’t exactly as good as it seemed. Read on! (yes, this will be a short post).
Ah, Metal Slug. Represents all that is good about 2D platforming Action gameplay. When I saw that it was coming out on the DS, I thought it was a strange choice to put the game on a handheld without an arcade release, or any other release for that matter. When I finally played it (the japanese version, a few months ago), I saw it was pretty fun.
But after more play and giving it a bit more thought when it came out here, does it really hold up to previous games in the series? Read on!
Chrono Trigger. Regarded as one of the best, if not the best, RPG on the SNES, some people calling it the best RPG ever. And not without reason, as this is truly a masterpiece. It’s no surprise that the DS remake was long awaited to fans of the series.
After 13 years (the original SNES version was released in 1995), does it still hold its own? And what about the extra content? Let’s check that out!
Super Stardust Portable is the little brother to the smash-hit PSN title, Super Stardust HD, and is currently sitting on the European PSN Store for Â£6.30. With a lot to live up to, will this game manage to match its big brother? Or is the PSP too limited a piece of hardware for the game to meet its potential or for it to even be worth the asking price? Read on to find out for yourself.
Hey everyone, jobocan here with another review.
After playing the demo for Quantum of Solace, I set my expectations at a pretty high level. I mean, it was fun to play, the controls and such seemed to work well.
But did it actually live up to my expectations? Not really.Â
Read on, dood.