VR is THE big talking point of gaming right now. You’re not just looking at a screen when playing a game, you’re IN the game. Or so they say.
I played a VR arcade-style game back in the 90s (around the N64 era) at an amusement park, and while I was impressed as a ~8-10 year old kid, thinking back on it it wasn’t too great. It was some on-rails shooter (literally, you were in a mine cart) with lizard-like enemies.
With those impressions in mind, and some demos of Occulus Rift dev kit 2, I wasn’t too hyped, but I always want to be proven wrong about stuff like this. My expectations were fully based on game design, rather than anything else.
So Dave got the PSVR at launch and we had an evening of playing it. Let’s go and talk about my impressions.
Okay so it seems Platinum Games are called in more and more to work on licensed games. Their previous output in this regard has been solid. Legend of Korra was clearly low-budget so the presentation was weak but on the gameplay side it was really strong. It got lots of hate but it’s not warranted. Transformers: Devastation was a great game that still felt like it had a bit of the presentation issues from Korra, but much stronger on that end and, again, really strong gameplay.
Star Fox Zero also did make me lower my expectations for this a bit because… you know. But hey, TMNT is a game where it’s possible Platinum had a bit more to do with. In SFZ’s case they were heavily restricted by Nintendo’s weird design ideas. But I couldn’t have guessed TMNT would be THIS weird. Made the review a bit complicated to write.
So let’s go and see what the game’s like. Read on!
(note: reviewed fully as a single-player game, haven’t and wouldn’t touch the multiplayer)
Categories: Console, Games, impressions, Opinion, PC, ps3, PS4, Review, Xbone, xbox 360, Xbox One
My most hyped game of the year, by FAR. Nothing comes close to the hype I had for Star Fox Zero. Finally, a new Star Fox rail-shooter that doesn’t futz with the idea so much, and it looked great in the trailers and gameplay videos. Some things I thought looked weird, but I figured it would just be a small learning curve, or maybe it worked better than it seemed.
The Star Fox series is amongst my favorites, even though it only really has 2 amazing games (the original and 64), and a really awesomely badass unreleased sequel (seriously, try out Star Fox 2, it’s REALLY great).
Then it comes out and the reviews are negative or average, but I figured this might be a Kid Icarus Uprising or Wonderful 101 situation, where both those games are amazingly fun despite negative reviews due to the controls being a bit odd. Modern game reviewers have trouble with controls that do the slightest thing weirdly.
So let’s go and see what I ended up thinking! (*coughgetstarfox643Dcough*)
So this was a game that came out to zero fanfare… and seemingly zero copies on store shelves, as the low reviews got Nintendo to make this a super limited release.
This sounded interesting went first presented. A new action game with multiple gameplay styles made by some of the team who worked on the Ninja Gaiden remake (a series that went downhill after that first game, but whatever)? Seems like there’s some good potential there.
So read on and see what I thought of it. Does it live up to Ninja Gaiden?
Note: I played what seems to be most of the game, but I have not completed it yet (and won’t, I’m done with this). So if you want to take this with a grain of salt, go right ahead. There’s no way the gameplay improves along the way.
So I didn’t want this game. I had it pre-ordered “just in case” on amazon.ca, and had been trying to cancel the item out of my order for over a month, to no real response from amazon.ca when their system ended up not letting me cancel it, even though they have before that. Horrid customer support on that side, even requestion for them to cancel it did not get me any help.
But once I got it I figured I’d play it anyways. So let’s go on this mini-review! Because a big review isn’t really needed for this.
Wolfenstein 3D is a classic of PC gaming, being probably the first truly popular first-person shooter (though not the first FPS), and also being a damn good game. A bit simplistic, but running around shooting Nazis, finding treasures and secrets and trying hard to survive/find health items is quite fun. And of course fighting Mecha-Hitler.
There have been a few attempts at reviving the series (which is actually older than Wolfenstein 3D), Return to Castle Wolfenstein which was decent and Wolfenstein (yeah, no fancy title) in 2009 which sucked… So here’s a new one!
Here are my impressions of the game!
This was an impulse buy, I figured I’d try it out since it’s a budget title. The trailers looked interesting enough, and some of the basic concepts really reminded me of the Genesis classic Dynamite Headdy.
So… is it good? Read on and find out!
I’ve been slow on my few Wii U launch reviews because… Persona 4 the Golden… But here’s the next one on my list: New Super Mario Bros U. I know I’ve been harsh with the sub-series after playing 2 this summer, and for what I believe is good reason. That’s not to say I didn’t enjoy this sub-series, but it does have some problems.
So does NSMBU do enough to be different from the rest, or is it another rehash? Read on and see!
I truly thought Prototype wasn’t a bad game, just one that needed a few more months in the oven to polish and make it into a more solid experience. When Prototype 2 was announced, I figured they would take the development time for the sequel to improve on the original and make it a very good game instead of a “sorta” good one… Well, I’m not exactly sure what they did in the development time at all, since all this game really IS is a copy of the original, but with a new playable character. After 3 hours of playing the game was still not showing me anything I haven’t seen in the original other than a worse story and an even less interesting protagonist, so I just gave up on it… Because if I want to play the original, I’ll just pop in the original.
Verdict: Might as well save 40-50$ and buy the first one.
Blurb reviews are short 1 paragraph mini-reviews of games I’ve played and don’t feel like making full reviews of for various reasons
On Thursday, PS3 users got the chance to give a try to the new Chronicles of Riddick game, around a week after 360 users. So I, of course, checked it out, since the previews make it seem mildly interesting.
Sadly, it wasn’t exactly as good as it seemed. Read on! (yes, this will be a short post).