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Posts Tagged ‘Review’

A Hat in Time review

October 9th, 2017 No comments


This is the second 3D platforming collect-a-thon from Kickstarter this year. We had Yooka-Laylee earlier in the year and that got a pretty mixed reception, mostly negative from what I’ve been seeing post-launch.

A Hat in Time had a much lower budget than Yooka-Laylee did (plus Y-L had an actual publisher while AHiT remained an indie game), and a much smaller team behind it, and 2 more years of production time, but people have been fairly excited for it all the way through.

So is this the better collect-a-thon game? Let’s go and see!

Disclosure: I kickstarted this.
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Golf Story review

October 9th, 2017 No comments

I wasn’t too interested since this was a golf game, but it was also an RPG and people who bought it before me were being fairly positive about it. So I figured why not.

Let’s go and see if it was good!
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Cuphead review

October 1st, 2017 No comments

cuphead

This game was a long time in the making. I remember when it was announced several years ago I was instantly hooked by the way the game looked. But year after year we’d get more footage, but no release date. Finally E3 2017 gave us a release date, and I could barely contain my hype.

Not much more to say here so let’s go straight to the review.

Read on!
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Metroid: Samus Returns review

September 22nd, 2017 No comments

metroid samus returns
It’s so nice for Metroid to be back. Other M was a good while ago now and it was unfairly maligned. It wasn’t amazing, but it was better than you’ve heard. At E3 2017 Nintendo made the big reveal, Metroid Prime 4 coming to Switch. Awesome. Then they followed it up with “by the way here’s a complete remake of Metroid 2”. That was pretty amazing for Metroid fans. Not only is there a new Prime coming, but there were in fact 2 Metroid games coming out, when it seemed like Nintendo might have abandoned the series altogether after Other M (and some other thing that wasn’t Metroid).

There was an element of worry here, with MercurySteam being the developers. They made all 3 Castlevania Lord of Shadow game, including Mirror of Fate which was a Metroidvania style of game, and all these games sucked horribly. But I didn’t let their past sins influence my hype. I figured maybe all they needed was Nintendo’s guidance to end up doing something actually good.

Metroid 2 itself was a game that was cool, but hard to play, especially now… The Game Boy had a tiny low-res screen, so to have the detailed graphics that game had also meant you couldn’t see very far around Samus’ sprite. It’s pretty hard to go back to that game. So a remake is a very suitable thing. There WAS a remake called AM2R (Another Metroid 2 Remake) but it was fan-made and Nintendo did what all companies are legally compelled to do and shut it down (though they should’ve done so 10 years ago when it was starting development, not be dicks and wait 10 years for it to be ready). With their own remake coming, it made sense to remove the fan-made one, beyond the legal reasons of protecting their IP.

So let’s go and see if this remake is any good!
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Games I won’t review – Knack 2

September 6th, 2017 No comments

Knack II

Remember Knack? Me neither. I own the game, I completed it, I must have reviewed it (… just checked, I did), and I remember nearly nothing about it. The fact that Knack 2 was announced was just… confusing. The first one only sold because it was one of the very few exclusives on the PS4 for the first 4-5 months or so, but critically it was mostly panned, with scores in the 4-6/10 area. No one wanted a sequel. To support that fact, Gamefaqs’ Knack 2 board doesn’t even have a full page of posts as of this writing, even though the game has been out for 2 days (there were about 5 posts pre-launch). There is no interest.

I pre-ordered Knack 2 as a joke, basically. Then forgot to cancel said joke pre-order (when I thought about it my copy had already shipped). So I got it. Oops.

So today in “Games I’m not reviewing”, a game no one wanted, much less me.

Let’s go!

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Mario + Rabbids Kingdom Battle review

September 4th, 2017 No comments

BWAH!

So this is a game that was rumored a bit before the big Switch reveal event in January, the question on everyone’s mind was “Why?” with a bit of “This can’t be real” and “The Rabbids are still a thing?”. Pre-E3 we got a leak, a picture of Rabbid Peach, which lead to “Okay this looks bad”. However not long after that leak there was another leak, showing internal release plan materials and some gameplay details and… my curiosity was piqued. Then at E3 proper I think everyone remembers the moment where Miyamoto went on stage to present the game and creative director Davide Soliani got super emotional… That’s when I got really excited. This was clearly a project of passion (something that’s not a frequent occurrence at Ubisoft). Plus the gameplay trailer looked really fun.

So the hype was pretty big, early impressions were just straight up positive, and finally we got it in our hands. I finished the main story as of this writing, though there’s still plenty of content to go if I so wish, but first let’s review this!

Read on!
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Super Mario Level Up! board game review

August 28th, 2017 No comments

Video game companies have this odd tendency to go for the lowest common denominator when it comes to board game adaptations. What that means is MONOPOLY. Mario Monopoly, Zelda Monopoly, Monopoly Gamer with DLC characters, Pokemon Monopoly (there’s at least 3 different Pokemon monopoly versions, maybe more), WoW Monopoly, Nintendo Monopoly, Fallout Monopoly, FF7 Monopoly… Here’s the thing… Monopoly is not a good game. It’s well known, but it’s not good. If you’re not familiar with board games, I do recommend you look far beyond Monopoly’s boring roll-and-move gameplay with little to no strategy.

Not that there’s no board games based on video games that are good, or at least interesting. The Bloodborne card game is quite cool, the Dark Souls game looks interesting, I hear good things about both versions of Doom, Gears of War seems kinda interesting, there’s a Fallout board game coming out from Fantasy Flight that could be cool, M.U.L.E looks possibly cool, I hear okay things about The Witcher… but there’s this weird thing with video game companies, especially from Nintendo, where their board games are all Monopoly or checkers or chess (I have the Mario chess set, it’s pretty cool) or fucking MARIO TIC-TAC-TOE. So it was interesting for Nintendo to actually make a Mario board game that isn’t Monopoly. I thought I’d check it out.
(FYI the Megaman board game isn’t good, but there’s a Megaman version of Pixel Tactics which is pretty fun)

This is gonna be pretty quick. So let’s go!
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Death Note (2017) Netflix movie review

August 25th, 2017 No comments

I don’t frequently review movies, but this is one I believe I can talk about a bit. I’m a bit of a Death Note fan after all. In fact I have an actual Death Note somewhere in my house.

Anime/manga live-action adaptations have a pretty spotty history in America. There was a Fist of the North Star movie that sucked, Ghost in the Shell had pretty mixed reviews (I haven’t seen it yet, I plan to eventually), Dragon Ball Evolution might be one of the worst movies ever, and I don’t remember hearing anything good about Speed Racer back when that came out.

From Japan I have actually seen a few anime/manga-based live-action films that were decent, but there were good for a pretty specific reason. Cutie Honey (both the movie and the TV series… there’s also a newer movie I missed) was pretty good, Prince of Tennis was kinda decent, Great Teacher Onizuka had a pretty fun TV series, Ranma 1/2 has a 2011 movie that was pretty good, the first Rurouni Kenshin movie was quite cool (I need to watch the sequels), the Jojo Part 4 movie looks pretty cool (I really want to watch that), the Kaiji movies were decent…

More importantly and relevant to this review, the Death Note movies were quite solid. There’s one focused on L that was a bit meh, and a new one that takes place several years after the original movies that was okay, but the first 2 were pretty fun as I recall. I know I missed a shitload of movies based on manga in Japan, but these are the ones I’ve seen and enjoyed (I’m sure there’s plenty of crappy ones). What made them so enjoyable was their adherence to the source material and keeping within the style of the series they’re based on, even if they took several liberties. It’s kinda like why the japanese Phoenix Wright live-action movie is good, but, say, The Legend of Chun-Li was terrible.

So since we already have acceptable Death Note movies out of Japan, I was curious about what they’d do with it in America. Maybe it would bust out of the usually-negative impressions people have of anime movies in America.

I’ll talk about the movie itself, how it fares as an adaptation and if it’s any good by its own merits. Let’s go!

THERE MAY BE SPOILERS… I kept it low, but there’s details here and there.

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Sonic Mania review

August 16th, 2017 No comments

sonic mania

Sonic has had a pretty troubled history after his near-domination of the 16-bit generation. People tend to love the Adventure games, and I do to some extent… you know, as long as you’re playing as Sonic or Shadow. Most of the games past that are pretty bad, but there’s a few standouts. Some of the handheld games are good enough, then you have Generations that was pretty great, Lost World was good too. Sonic 4 Episode 1 was one I believe only I liked, people really hated it for reasons that didn’t make sense to me (episode 2 sucked balls though). Everything I didn’t name? Shit. I get that it’s most of the series, but that’s kinda Sonic’s deal past the Genesis.

So when Mania was first shown off, EVERYONE was paying attention. The developers involved, the style mimicking the Genesis games everyone agrees are great, and several other things that were shown off… just really resonated with the fanbase.

My hype was through the roof, as was nearly everyone else’s. So let’s check out if it meets the hype or not.

Read on!
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Splatoon 2 review

August 2nd, 2017 No comments


Splatoon was my Game of the Year 2 years ago. I was really happy when Splatoon 2 was announced at the Switch reveal event, since I was expecting just a “deluxe” version of the first game. It’s the first online-focused game I really gave a crap about, and seeing a whole new version of it is great.

Not much else to say as an introduction, so let’s get right to the review.

Let’s go!
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