Right, so a few cool things came out in February, but not much. I’m lining some things up for reviews/impressions. Not sure when I can get some of them out.
So March has one platform coming out with 12 launch titles and another later in the month. Otherwise I’m highlighting 4 PS4 releases, 1 that may be a PS4 release or a multiplat release, 12 multiplats, a PC release and a 3DS release.
Yeah, just a few days left, March is gonna be huge.
Usual disclaimer: This includes either games I’m interested in, games that may be/become popular and random stuff in-between… Basically anything I feel bears mentioning. Probably missing stuff because game companies are shit about announcing release dates nowadays (and good at delaying games near release). Indies in particular are kinda random, or bad at making their games known (I get that it’s hard, but if I don’t see anything about your game before it comes out, I can’t very much highlight it). So if there’s no indie games here, it’s pretty normal. I won’t spend hours that I could be playing games watching videos for indie games I have no immediate interest in.
Categories: 3DS, Console, Games, games of the month, Handheld, Nintendo, PC, PS4, Rant, Releases, Switch, Vita, VR, Wii U, Xbone, Xbox One
This is why the indie “scene” bothers me. Games come out in a void, basically. They come out, aren’t advertised anywhere by anyone, no one talks about them unless Pewdiepie (or some other boring let’s player… they’re all boring) plays it, and you end up missing really cool things you never have a chance of hearing about unless you stumble upon it at complete random. This is one such game. It looks like exactly the kind of stuff I’d like, but I didn’t hear about it until really just a couple days ago (even though it came out all the way back in July 2016).
Honestly the only reason I found out about it was AGDQ 2017, which will have a run of it tomorrow (as of this writing) and the game was on sale on chrono.gg in benefit of the marathon (which I only checked because of the marathon). Otherwise I likely would not have heard about this, or played it into the ground for the last couple days.
It’s a pretty simple game, so I’ll make this quick.
(note: I called this indie, but it isn’t actually indie since it has an outside publisher… but people misuse the term indie all the time so I’ll do the same thing… and my point remains)
This is a game I wanted to play back when it came out earlier this year, but I decided to wait on a sale, since I don’t subscribe to PS+ anymore. I saw a few videos at the time and I knew I had to grab it at some point.
So yeah… this will be a fairly short review probably. Read on and see if I liked it.
So this is one I had completely missed on release, but I don’t really know why. It’s something that’s right up my alley, as someone who played lots of Diablo and even more Diablo 2 and was exceedingly disappointed by Diablo 3 (yet still played a decent amount of it).
I was about to buy this on Steam during the latest sale, but then it was on humble bundle, so for the same price I also got Legend of Grimrock 2 and something else I wanted (and a bunch of crap I care not about), so that was the better deal. (yes that probably means I’ll review Grimrock 2 if I can manage to get to it)
I haven’t played enough yet to really “review” this, and I don’t plan to (because that would require me to replay the game many times with different classes and I’m not even done with my first character yet, though I think I’m nearing the end). So this is an impressions post, rather than an actual review.
Read on and see if I like this so far.
One thing about this blog that I’m fairly proud of is that I don’t get review copies of games, or weird bonuses and incentives other reviewers get. So what you see here is my total honest opinion all the time, since I spend my own money for everything I talk about. I wouldn’t refuse getting more, but I’m fine with not getting them.
So this is an extremely rare case where I did actually get a review copy (I think it’s the second time in the 8-9 years I’ve been writing reviews for fun). I think it’s pretty funny. The devs put up a tweet asking if any sites wanted a review copy (saw it because someone I follow retweeted it), I joked around asking if I could get one even though this blog has never really gotten all that many views, and they actually did send one to me (and noted some problems with the site that I have hopefully fixed since). So first things first: Thank you very much, you guys at Robo Pixel Games are awesome. And second thing… I asked on Twitter largely because of the name… Gunnihilation? That sounds too cool to pass up.
Yes, I wrote all this for full disclosure, but I do want to note that you shouldn’t expect me getting a review copy of a game means I’ll go easy on it.
So read on and see what I thought of Gunnihilation’s platforming bullet-hell stylings!
(Gunnihilation is presently in early access on Steam, so I had a limited amount of gameplay available here as of this writing, and who knows what’s final and what isn’t. I don’t believe I will do a full review of this when the final version comes out. However, I’m making this a bit longer to talk about the early access nature of it)
Unlike other “Games I won’t review” posts, this is a game I might end up reviewing eventually. But right now it’s in a sad fucking state and I refuse to even play it until I see a patch being downloaded on Steam, and if that patch makes the game playable.
I’m about to have a bad time… with writing this review. Seriously, I have no idea how to review Undertale.
Undertale is such a weird, interesting game that does a lot of very unique thing that… it kinda feels like even talking about some of the game mechanics are heavy story spoilers. Seriously, this is not an easy game to review.
So… If you want to know what I think, skip the entire thing and read my overall thoughts.
Read on and see what I liked about Undertale! As spoiler-free as I can, hopefully. Look, I won’t even name a single character in the game, make it easy.
So I keep talking about my like of rogue-likes (or more specifically, rogue-lites, since so few of them are actually like Rogue in gameplay style anymore). I like them because they’re like a return to the more arcade style of game, where you try to survive to the end and if you fail, too bad, start from the beginning again! And the whole “each play is gonna be slightly different” thing is great too.
Now mix that with, the motion-sickness-inducing first-person spaceship shooter Descent, a classic dead series that I used to love (playing against my math teacher back in high school instead of learning math was the best), and you’ve got my attention.
So read on and see if a Descent+Rogue-like mix works or not!
I can’t say I’m a big fan of Early Access in general. Most games in it are trash, some that might never end up being released, and you’re basically paying to be a guinea pig, but there’s likely a handful of games in early access that are well worth it. 20XX is one of them.
This is not a full review (and honestly I won’t fully review this game once the final version comes out unless it’s massively different on release), but rather a recommendation to check out a cool early access project that should end up being a very solid game in its final form, and already is a solid game in its current form.
So read on and see why I recommend checking out 20XX.
Platinum Games. G1 Transformers. Yes please.
Seriously, this was just announced at this year’s E3 (or a couple days before maybe?), and I didn’t need any more than those 2 pieces of information to be excited. And I’m not even that big a Transformers fan.
Let’s go and see if the excitement was warranted!