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Posts Tagged ‘Switch’

Sonic Mania review

August 16th, 2017 No comments

sonic mania

Sonic has had a pretty troubled history after his near-domination of the 16-bit generation. People tend to love the Adventure games, and I do to some extent… you know, as long as you’re playing as Sonic or Shadow. Most of the games past that are pretty bad, but there’s a few standouts. Some of the handheld games are good enough, then you have Generations that was pretty great, Lost World was good too. Sonic 4 Episode 1 was one I believe only I liked, people really hated it for reasons that didn’t make sense to me (episode 2 sucked balls though). Everything I didn’t name? Shit. I get that it’s most of the series, but that’s kinda Sonic’s deal past the Genesis.

So when Mania was first shown off, EVERYONE was paying attention. The developers involved, the style mimicking the Genesis games everyone agrees are great, and several other things that were shown off… just really resonated with the fanbase.

My hype was through the roof, as was nearly everyone else’s. So let’s check out if it meets the hype or not.

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Splatoon 2 review

August 2nd, 2017 No comments


Splatoon was my Game of the Year 2 years ago. I was really happy when Splatoon 2 was announced at the Switch reveal event, since I was expecting just a “deluxe” version of the first game. It’s the first online-focused game I really gave a crap about, and seeing a whole new version of it is great.

Not much else to say as an introduction, so let’s get right to the review.

Let’s go!
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Hollow Knight impressions

July 31st, 2017 No comments

I love Metroidvanias. I actually didn’t hear about Hollow Knight when it came out back in February, but more recently I’ve seen a lot of people talk about it, so I grabbed it during the Steam Summer Sale after seeing just a few screenshots that had a Metroid-style map.

Like The End is Nigh this isn’t a full-on review (even though I’ll write it as such), because I’m not done with it yet and who knows when/if I will be. And I don’t know how close to the end I am. And it’s about time I write about it.

So let’s go and talk about this thing.

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The End is Nigh impressions

July 31st, 2017 No comments

SUPEEEEEER MEAT BOOOOOOOY! Okay not really. But this is a game made by Edmund McMillen of Isaac and Meat Boy fame. And Tyler Glaiel, someone I never heard about before (sorry dude, this game is good though!). So I was pretty excited to try this out.

I’m not done with the game, which is why this isn’t a review. I’m around halfway through now, and I’m going through it pretty slowly. But I figure it’s about time I write about it. So if you want to consider this a review go for it I guess, but know that I haven’t played the whole thing yet.

So let’s go!
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Games coming out in August 2017

July 24th, 2017 No comments

Halfway through the summer, there’s not a LOT to talk about. That said, I do have a few posts to make eventually when I have time to write them.

So August… A surprising amount of releases, but not much I find particularly noteworthy. There are a few quite cool things here though that I’m really excited for. We’ve got: 20 multiplats, a Switch release, 6 PS4 releases and a PC release.

Usual disclaimer: This includes either games I’m interested in, games that may be/become popular and random stuff in-between… Basically anything I feel bears mentioning for any reason. Probably missing stuff because game companies are shit about announcing release dates nowadays (and good at delaying games near release), indies especially. So if there’s no/few indie games here, it’s pretty normal.

Edit: added a multiplat game on July 27
Edit2: removed a Vita game on August 2, moved to next month

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The “Why Nintendo might be back” rant

July 20th, 2017 No comments

So Nintendo. They’re very much worth talking about recently. They’re really interesting. When the competition is happy with not doing much of anything, essentially stagnating, it’s nice to see Nintendo not only shaking things up, but also being properly successful again too.

There were a lot of questions related to the release of the Switch after the failure that was the Wii U (a console I really enjoyed and defended quite a bit despite its obvious shortcomings and Nintendo’s blatantly stupid decisions) and how the company was run during the Wii. After several months of the Switch being out and their overall direction being more obvious than at launch.

So I thought… hey let’s rant about Nintendo somewhat. I’ve talked a bit about the Switch a good amount this year, but this is a bit more than that.

This is a BIIIIG rant, so grab some popcorn.

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Games coming out in July 2017

June 28th, 2017 No comments

The summer is starting. Usually not a big time for game releases, however there’s a few things this month, including a few actually-big releases. It’s gonna be a quieter month for me after the rush that was E3.

So this month we’ve got: 3 Switch games, a PC release, 7 multiplats, 2 PS4 games and 3 3DS games.

Let’s go!

Usual disclaimer: This includes either games I’m interested in, games that may be/become popular and random stuff in-between… Basically anything I feel bears mentioning for any reason. Probably missing stuff because game companies are shit about announcing release dates nowadays (and good at delaying games near release), indies especially. So if there’s no/few indie games here, it’s pretty normal.

*EDIT JUNE 30: I added a game*

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ARMS review

June 23rd, 2017 No comments

arms

Nintendo once again takes an established genre, flips it on its head, starts it off with a reveal that seems… really odd… and end up with a fairly successful game. Splatoon did that (though I liked the Splatoon reveal more than the ARMS reveal) and became an absolutely unstoppable sensation, and ARMS is hoping to do the same with fighting games (which is surprising when Nintendo has 2 other unique fighting game series that are also ongoing, but I can dig it).

I played this on the Testpunch (mostly the first one, I found Hedlock annoying in the second one), and, while it didn’t QUITE blow my mind, it was damn entertaining.

So since there’s not much content here, I figured I’d play it for a week and talk about my thoughts on it at that point. So let’s do that!
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Mighty Gunvolt Burst review

June 18th, 2017 No comments


In all the E3 going-ons, this might have flown way under the radar. Partly because it wasn’t featured at E3 in any fashion that I heard of, partly because it’s digital-only.

The original Mighty Gunvolt was a side-game that came out at the same time as Azure Striker Gunvolt (and was free for a moment there). It was pretty fun, but kinda cheap and extremely simple. It was still a nice little bonus.

So this seemed like a more complete game so I was pretty interested. Let’s check it out!
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E3 2017 – Final thoughts

June 16th, 2017 No comments

E3 2017 is done. It was pretty bad, especially after having time to sleep on it and think about what was shown.

I already wrote about the specific presentations in a “live commentary” style (semi-live when it comes to Bethesda), look at my previous posts for that. This is more about the entirety of the online experience of E3 2017 (not really sure why people rushed out to get tickets to actually go there and wait in lines), and other ranty notes.

Let’s go!

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