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Posts Tagged ‘Xbone’

A Hat in Time review

October 9th, 2017 No comments


This is the second 3D platforming collect-a-thon from Kickstarter this year. We had Yooka-Laylee earlier in the year and that got a pretty mixed reception, mostly negative from what I’ve been seeing post-launch.

A Hat in Time had a much lower budget than Yooka-Laylee did (plus Y-L had an actual publisher while AHiT remained an indie game), and a much smaller team behind it, and 2 more years of production time, but people have been fairly excited for it all the way through.

So is this the better collect-a-thon game? Let’s go and see!

Disclosure: I kickstarted this.
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Cuphead review

October 1st, 2017 No comments

cuphead

This game was a long time in the making. I remember when it was announced several years ago I was instantly hooked by the way the game looked. But year after year we’d get more footage, but no release date. Finally E3 2017 gave us a release date, and I could barely contain my hype.

Not much more to say here so let’s go straight to the review.

Read on!
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Games coming out in October 2017

September 25th, 2017 No comments

Hmm… Well October this year has some of the biggest releases of the year, plus a bunch of smaller cool things. I have no idea how I’ll manage to play everything I am getting in the month.

So we’ve got 1 Switch exclusive, 20 multiplats, 4 3DS games, 2 PS4 things and a late port on PC. I’m getting a pile of these.

Usual disclaimer: This includes either games I’m interested in, games that may be/become popular and random stuff in-between… Basically anything I feel bears mentioning for any reason. Probably missing stuff because game companies are shit about announcing release dates nowadays (and good at delaying games near release), and I’m not gonna dig through the hundreds of indie games that come out on steam every month to find the one or 2 okay ones that pop up occasionally, unless some higher-profile indie things I care about comes out. So if there’s no/few indie games here, it’s pretty normal.

*EDIT: added a game in the multiplat section*
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Games coming out in September 2017

August 28th, 2017 No comments

We’re getting right around when the biggest releases of the year come out. Not quite there yet, but getting there. I did manage to get several posts out despite the fairly slow August, and I do still have a few things to post about during September, so I’m pretty happy about that.

So for September we’ve got: 1 console, 3 3DS releases, 7 non-sport multiplats, 5 sport multiplats, 2 Switch games, 3 PS4 games, 2 PC games and 2 Vita games. And there’s a rant in here.

Usual disclaimer: This includes either games I’m interested in, games that may be/become popular and random stuff in-between… Basically anything I feel bears mentioning for any reason. Probably missing stuff because game companies are shit about announcing release dates nowadays (and good at delaying games near release), and I’m not gonna dig through the hundreds of indie games that come out every month to find the one or 2 okay ones that pop up occasionally, unless some higher-profile indie things I care about come out. So if there’s no/few indie games here, it’s pretty normal.

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Sonic Mania review

August 16th, 2017 No comments

sonic mania

Sonic has had a pretty troubled history after his near-domination of the 16-bit generation. People tend to love the Adventure games, and I do to some extent… you know, as long as you’re playing as Sonic or Shadow. Most of the games past that are pretty bad, but there’s a few standouts. Some of the handheld games are good enough, then you have Generations that was pretty great, Lost World was good too. Sonic 4 Episode 1 was one I believe only I liked, people really hated it for reasons that didn’t make sense to me (episode 2 sucked balls though). Everything I didn’t name? Shit. I get that it’s most of the series, but that’s kinda Sonic’s deal past the Genesis.

So when Mania was first shown off, EVERYONE was paying attention. The developers involved, the style mimicking the Genesis games everyone agrees are great, and several other things that were shown off… just really resonated with the fanbase.

My hype was through the roof, as was nearly everyone else’s. So let’s check out if it meets the hype or not.

Read on!
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Games coming out in August 2017

July 24th, 2017 No comments

Halfway through the summer, there’s not a LOT to talk about. That said, I do have a few posts to make eventually when I have time to write them.

So August… A surprising amount of releases, but not much I find particularly noteworthy. There are a few quite cool things here though that I’m really excited for. We’ve got: 20 multiplats, a Switch release, 6 PS4 releases and a PC release.

Usual disclaimer: This includes either games I’m interested in, games that may be/become popular and random stuff in-between… Basically anything I feel bears mentioning for any reason. Probably missing stuff because game companies are shit about announcing release dates nowadays (and good at delaying games near release), indies especially. So if there’s no/few indie games here, it’s pretty normal.

Edit: added a multiplat game on July 27
Edit2: removed a Vita game on August 2, moved to next month

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Games coming out in July 2017

June 28th, 2017 No comments

The summer is starting. Usually not a big time for game releases, however there’s a few things this month, including a few actually-big releases. It’s gonna be a quieter month for me after the rush that was E3.

So this month we’ve got: 3 Switch games, a PC release, 7 multiplats, 2 PS4 games and 3 3DS games.

Let’s go!

Usual disclaimer: This includes either games I’m interested in, games that may be/become popular and random stuff in-between… Basically anything I feel bears mentioning for any reason. Probably missing stuff because game companies are shit about announcing release dates nowadays (and good at delaying games near release), indies especially. So if there’s no/few indie games here, it’s pretty normal.

*EDIT JUNE 30: I added a game*

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E3 2017 – Final thoughts

June 16th, 2017 No comments

E3 2017 is done. It was pretty bad, especially after having time to sleep on it and think about what was shown.

I already wrote about the specific presentations in a “live commentary” style (semi-live when it comes to Bethesda), look at my previous posts for that. This is more about the entirety of the online experience of E3 2017 (not really sure why people rushed out to get tickets to actually go there and wait in lines), and other ranty notes.

Let’s go!

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E3 2017 impressions – Day -1: Ubisoft

June 12th, 2017 No comments

Since my “expectations” post we did get some new info, specifically about Far Cry 5 (see: not Blood Dragon 2 so who cares) and a leak for Mario + Rabbids Kingdom Battle (I expect it here rather than Nintendo’s Spotlight presentation (with a segment for it at the treehouse stream later)), so hey, there might be something worth mentioning here… I expect nothing new other than Mario + Rabbids.

First post today: Ubisoft’s E3 Presentation

I assume that right now we need to get ready for a really bad dance number first… let’s see.

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E3 2017 impressions – Day -2: Microsoft

June 11th, 2017 No comments

Alright, so Day -3 was kinda lame with EA, but we’re done with that and it’s Day -2 now. Microsoft is usually one of the bigger ones, but they tend to not really announce much of note either.

So today’s semilive commentary: Microsoft’s E3 presentation. That is live but then edited to make sure it’s readable.

I was gonna post Bethesda at the same time tonight, but I work tomorrow and Bethesda delayed their presentation to midnight on the east coast (it was previously a couple hours earlier), so I’ll wake up early tomorrow and do a “slightly less live” impressions for that then and post it before going to work.

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