Games of the Year Awards 2017

December 27th, 2017 No comments

So 2017 was a pretty interesting year. On the non-gaming side for me it was fairly quiet though the year started (literally a few days into the year) with my father being diagnosed with cancer, and subsequently my father beating the shit out of said cancer and being cancer-free within a few months. Also I built a gaming PC on my own for the first time (before that I’d pay NCIX extra to build for me, never again). It’s super easy, everyone can and should do it… maybe I should do a quick post about that.

As far as gaming goes though… 2014, 2015, 2016 have all been pretty lame years for gaming. Game of the Year posts from me were difficult to write for the last few years because… Well, when there’s a year where there aren’t even 5 games good enough for the GotY award, you know it was a bad year. That said, 2017 said “fuck that here’s a ton of games” and I could’ve easily made a decent GotY post halfway through the year, with completely different games than what are on the list now, and it would still be a solid list. I did not have time to stop playing games this year, because there was always new stuff coming out. 2017 was a HUGE year for games, it was pure insanity.

So yeah… let’s go as per usual. A quick rant, then 5 almost-winners followed by the top GotY winner and finally a boatload of honorable mentions. Haven’t quite played enough trash this year for a “Trash of the Year” segment… So I won’t do that this time.

Rules: only games I played, and only games that came out this year (so no remasters or late ports, remakes are a grey area but I avoid them… example: the Crash trilogy wouldn’t be valid, but the Samus Returns remake would be). I may still put some as honorable mentions but they’re not valid for GotY candidacy.

Note: There’s several noteworthy 2017 games I haven’t played like Prey, Pyre, Evil Within 2, South Park, Hellblade, Battle Chasers: Nightwar, Divinity: Original Sin II, Torment: Tides of Numenera, Hand of Fate 2, For Honor, Dragon Quest Heroes II and a handful of others, so if you think they’re GotY and I don’t name them, know that I hold no ill will for these games.

Other note: I avoided games I knew would be shit like Shadows of War, Destiny 2, whatever Assassin’s Creed came out, Battlefront 2, Mass Effect Andromeda and several others… and know that I do hold ill will for these.

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Xenoblade Chronicles 2 review

December 23rd, 2017 No comments

I didn’t think I’d actually finish this game. I didn’t finish the first Xenoblade Chronicles (because I kinda got tired of it a bit past the halfway point), I didn’t finish Xenoblade X (because it sucked), and I figured this would continue that tradition. You know what it is? It’s the Switch. The ability to not HAVE to play it on my TV or PC means I could play it more, and multi-task more easily.

So I was somewhat excited for this one, the announcement in January came as a surprise, and the fact that it was announced for this year was also pretty surprising (though less so in subsequent interviews where the game was said to be in development alongside Xenoblade X). People didn’t believe it would make a 2017 release but here we are. So it’s basically the last big game this year.
So let’s check it out see if it’s good. I’ve organized this review slightly differently from usual to address all I want to.

Note: This review was written before the latest patch was released, I don’t know if it fixes some of the things I’ll talk about.

Other note: This review is fucking long. Here’s a link to the overall thoughts.

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Battle Chef Brigade review

December 2nd, 2017 No comments

Battle Chef Brigade
For full disclosure, as my name of the game IS in the credits of this game: This is a game I backed on kickstarter. Not that I publicly display my real name on this site, disclosure is still important even if it’s for something as “minor” as backing on KS since my name is attached to it.

The kickstarter for this started at just the right timing, which was when people got really excited about another cooking-based thing, that being Shokugeki no Soma (or Food Wars for people who use english animu titles), which is a badass anime series about cooking contests and people liking food too much. So the idea of a game about cooking contests managed to do at least reach its goal on KS. But this seemed to have a bit more than just cooking, with it also featuring fighting elements. It definitely looked like a cool mix

So is this good? Read on and see!

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Games coming out in December 2017

November 29th, 2017 No comments

I’m kinda late on this, but that’s fine. I did manage to post more than usual this month which is nice. Lot of stuff was coming out, so there was lots I needed to talk about. Good times. But with December things are more than slowing down, after the whole year being crazy it’s somehow in the holiday season that nothing all that big comes out… almost.

Christmacember gives us: 1 Switch game,  1 PC game, 5 multiplats, 1 PS4 remaster and 1 3DS filler game.

Usual disclaimer: This includes either games I’m interested in, games that may be/become popular and random stuff in-between… Basically anything I feel bears mentioning for any reason. Probably missing stuff because game companies are shit about announcing release dates nowadays (and good at delaying games near release), and I’m not gonna dig through the hundreds of trash indie games that come out on steam every day to find the one or 2 okay ones that pop up occasionally, unless some higher-profile indie things I care about comes out. So if there’s no/few indie games here, it’s pretty normal.
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Spelunker Party impressions

November 28th, 2017 No comments

I’m actually a decent fan of the Spelunker series (which a lot of gamers nowadays mix up with the Spelunky series). I haven’t played all the games in it, there was a sequel to the original that came out only in Japan that I never played for example, but all the Spelunker games I’ve played I thought were pretty dang great. I especially enjoyed Spelunker HD.

The Spelunker games are hated (in the west) for a pretty stupid reason if you ask me: you die REALLY easily. Fall from too high, which isn’t actually high at all? Die before even touching the ground. Touch a bit of hot steam? Die. Get pooped on by a bat? Dead. But that’s the point. You’re surrounded by things that will kill you, and you must use the gameplay mechanics to traverse the levels. It’s called good game design. It actually is considered a classic in Japan which is interesting.

So this came out in Japan as “Minna de Wai Wai Spelunker”, which was a fairly expensive import (around 60 to 80 dollars), but we got a pretty out-of-nowhere english release date announcement for October and I was able to spend less on the game, especially since I randomly waited for Black Friday and it was on sale then. I would’ve been happy to  get the japanese version, so spending less is always nice.

So this is an impressions post because I’m nowhere near done with it, but I do want to talk about it sooner rather than later.

Let’s go!

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Wolfenstein II: The New Colossus review

November 18th, 2017 No comments

Wolfenstein II: The New Colossus

Wolfenstein: The New Order was one of many reboots of the classic Wolfenstein series. There was one in 2009 that was pretty boring and super-glitchy, there was Return to Castle Wolfenstein in 2001 which was pretty well loved, and even the classic Wolfenstein 3D was something of a reboot of 1981’s Castle Wolfenstein (a top-down 2D stealth game).

The New Colossus is a sequel to The New Order, so it’s nice to see a reboot of Wolfenstein actually getting proper sequels (there was also Wolfenstein: The Old Blood, which was a prequel to The New Order, and a game I thought was slightly better).

So yeah… I was pretty excited for this, though playing it was a challenge at first due to Super Mario Odyssey taking literally all my free time when it came out. But I finally got time to get through it after I finished Mario.

So let’s talk about it! Let’s go!

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Fire Emblem Warriors impressions/review

November 18th, 2017 No comments

This is mainly an impressions post for a simple reason… it’s a Dynasty Warriors game (also known as Musou). If you don’t yet know whether you like these or not… Play one of them. Any of them, really. Hyrule Warriors and Dragon Quest Heroes are my top recommendations… alongside Fire Emblem Warriors. But there’s a pile of others based on Gundam, Berserk, One Piece, Fate, Fist of the North Star, Arslan Senki, ancient Japan, ancient China, an “all-stars” with several Koei Tecmo characters, and probably a pile more stuff… Grab the one that interests you most. I don’t feel like I really need to go full on explaining how this plays and stuff, because it’s such a huge series with so many options.

So back when Hyrule Warriors came out, a lot of people were pointing out that Fire Emblem would work really well with this style too, so it wasn’t too surprising to actually see this being made.

So here’s my impressions! I will discuss what separates this from Hyrule Warriors and probably other games in the Musou series

(next I want to see Kirby Warriors… imagine an army of Kirbies with different powers running around killing the shit out of things)

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Games I won’t review – Nights of Azure 2: Bride of the New Moon

November 17th, 2017 No comments

Nights of Azure 2: Bride of the New Moon

I was gonna review this game. I was completely planning on finishing it and giving it a fair shake. However, the game itself didn’t want me to.

So today in “Games I won’t review”, a sequel no one heard about to a game no one heard about. I believe I reviewed the first game, it was okay, nothing particularly remarkable. A pretty simple action-RPG thing, with minor monster-collecting mechanics and not much else of note other than lesbians with big boobs that seemed right out of a late PS2/early PS3 game graphic-wise.

So let’s go and see if this is any good, and why I’m not reviewing it.

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Sonic Forces review

November 8th, 2017 No comments

sonic forces
So Sonic has had a a good year so far, with the awesome Sonic Mania. At the same time as announcing Mania, Sega announced another Sonic game in the more “modern” style, which is where the blue blur has been struggling for a while.

Not that he hasn’t had good games. Generations was great, Lost World was pretty good… and that’s about it. Almost everything else after the Genesis era has been pretty subpar, with very rare high points.

So is this a second high point for Sonic this year alongside Mania, or does it suck like so many other modern Sonic games?

Read on and see!
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The Mummy Demastered review

November 5th, 2017 No comments

So this is a bit of a weird release. It’s a movie-based game, based on the reboot of The Mummy (which itself was probably a reboot of classic Mummy movies). It’s a movie I was pretty interested in but haven’t seen yet, I heard pretty lukewarm things about it but I still want to see it.

As part of the movie’s promotion there was this game made by Wayforward, which looked pretty interesting. It was made in a retro metroidvania style, so it got lots of attention from that.

Read on and see if it’s good!
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